#
# This file is part of Games-RailRoad
#
# This software is copyright (c) 2008 by Jerome Quelin.
#
# This is free software; you can redistribute it and/or modify it under
# the same terms as the Perl 5 programming language system itself.
#
use 5.010;
use strict;
use warnings;
package Games::RailRoad::Node::Switch::N_S_SW;
BEGIN {
$Games::RailRoad::Node::Switch::N_S_SW::VERSION = '1.101330';
}
# ABSTRACT: a given type of node...
use Moose;
use base qw{ Games::RailRoad::Node::Switch };
# -- private methods
sub _next_map {
return {
'n' => $_[0]->_sw_exits->[ $_[0]->_switch ],
's' => 'n',
'sw' => 'n',
};
}
sub _sw_exits { return [ qw{ s sw } ]; }
sub _transform_map {
my $prefix = 'Games::RailRoad::Node::';
return {
'ne' => $prefix . 'Cross::N_NE_S_SW',
'-s' => $prefix . 'Straight::N_SW',
'-sw' => $prefix . 'Straight::N_S',
};
}
__PACKAGE__->meta->make_immutable;
1;
=pod
=head1 NAME
Games::RailRoad::Node::Switch::N_S_SW - a given type of node...
=head1 VERSION
version 1.101330
=head1 DESCRIPTION
This package provides a node object. Refer to L<Games::RailRoad::Node>
for a description of the various node types.
=head1 AUTHOR
Jerome Quelin
=head1 COPYRIGHT AND LICENSE
This software is copyright (c) 2008 by Jerome Quelin.
This is free software; you can redistribute it and/or modify it under
the same terms as the Perl 5 programming language system itself.
=cut
__END__