#include <chipmunk.h>
#include <stdio.h>
int main(int argc, const char *argv[])
{
cpVect gravity = cpv(0, -100);
cpSpace *space = cpSpaceNew();
cpSpaceSetGravity(space, gravity);
cpSpaceFree(space);
return 0;
}
#include <chipmunk.h>
#include <stdio.h>
int main(int argc, const char *argv[])
{
cpVect gravity = cpv(0, -100);
cpSpace *space = cpSpaceNew();
cpSpaceSetGravity(space, gravity);
cpSpaceFree(space);
return 0;
}