#TODO: shadow, shadow_color, shadow_offset
use strict;
use warnings;
use lib '../lib';
use SDL;
use SDLx::App;
use SDLx::Text;
my $app = SDLx::App->new();
my $normal = SDLx::Text->new;
my $shadow = SDLx::Text->new( shadow => 1 );
# other variations
my $shadow_off = SDLx::Text->new( shadow => 1, shadow_offset => 4 );
my $shadow_color = SDLx::Text->new( shadow => 1, shadow_color => [ 150, 150, 0 ] );
$app->add_show_handler(
sub {
$app->draw_rect( [ 0, 0, $app->w, $app->h ], 0x00ffff );
$normal->write_xy( $app, 10, 0, 'Hello, World!' );
$shadow->write_xy( $app, 10, 50, 'Hello, Shadow!' );
$shadow_off->write_xy( $app, 10, 100, 'Hello, Shadow with offset!' );
$shadow_color->write_xy( $app, 10, 150, 'Hello, colored Shadow!' );
$app->update;
}
);
$app->run;