=pod
=head1 NAME
SDL::Deprecated - Log of Deprecated items per release
=head1 CATEGORY
Core
=head1 RELEASES
=head2 2.xxx
SDLx::App had a full rewrite and SDLx::Controller was updated.
=over
=item SDLx::App
Shortcut aliases in the constructor have been changed and removed. The main ones people use are still there like
C<w>, C<h> and C<d>. These lesser used ones no longer work: C<t>, C<it>, C<i>, C<s>, C<ab>, C<db>, C<bs>, C<st>, C<asyncblit>.
C<warp> was renamed to C<warp_cursor>, but this method wasn't documented before anyway.
All OpenGL parameters for the constructor now have a C<gl_> prefix. These were never documented,
so they're not listed here.
The OpenGL method C<attribute> is now called C<gl_attribute>.
C<delay> has been removed and replaced with SDLx::Controller's C<sleep>. C<ticks> has been deprecated, but left in
for backcompat.
=item SDLx::Controller
The C<eoq> parameter and method have been removed. The exit on quit (stop on quit) action is now enabled by default.
The C<stop_handler> parameter and method are now used to change and disable the quit action of the app.
C<max_t> will now slow the application down if it runs at less than 10 FPS, by default.
=back
=head2 2.517
Major changes to C<SDLx::Controller>.
C<quit> is now C<stop>. Event handlers no longer end C<run> on returning false. Call C<stop> explicitly instead.
The first argument to move handlers is the step portion instead of C<dt>.
The second argument to move handlers, the C<t> value, is now the third argument.
C<min_t> will limit apps to a framerate of 60 by default.
=head2 2.513
=over
=item SDLx::App
C<SDLx::App::loop()> is deprecated.
=back
=head2 2.502
=over
=item SDLx::App
Now depends on L<SDLx::Surface>. To get the SDL::Surface, use C< ->surface() >. Alternatively L<SDLx::Surface::display()|SDLx::Surface/display>.
=item SDLx::Surface
C< get_display > is now called L<SDLx::Surface::display|SDLx::Surface/display>.
=item SDLx::Sprite::Animated
Has drastically changed, and is still volatile.
=back
=head2 2.500
=over
=item SDL::App
SDL::App has migrated to SDLx::App namespace. The reason for this is because it is an extension and not a 1:1 XS/Constant Module to the c library.
=item SDL::Game::Rect
SDL::Game::Rect has migrated to SDLx::Rect namespace. Same reasoning as above.
=back
=head1 AUTHORS
See L<SDL/AUTHORS>.
=cut