Attribute::Property
$Id: README,v 1.6 2003/04/21 16:05:50 juerd Exp $
INSTALLATION
To install this module type the following:
perl Makefile.PL
make
make test
make install
Or use CPANPLUS to automate the process.
Module documentation:
NAME
Attribute::Property - Easy lvalue accessors with validation. ($foo->bar
= 42)
SYNOPSIS
CLASS
use Attribute::Property;
use Carp;
package SomeClass;
sub new : New { further initialization here ... }
sub nondigits : Property { /^\D+\z/ }
sub digits : Property { /^\d+\z/ or croak "custom error message" }
sub anyvalue : Property;
sub another : Property;
sub value : Property {
my $self = shift; # Object is accessible as $_[0]
s/^\s+//; # New value can be altered through $_ or $_[1]
$_ <= $self->maximum or croak "Value exceeds maximum";
}
package Person;
sub new : New;
sub name : Property;
sub age : Property { /^\d+\z/ and $_ > 0 }
USAGE
my $object = SomeClass->new(digits => '123');
$object->nondigits = "abc";
$object->digits = "123";
$object->anyvalue = "abc123\n";
$object->anyvalue('archaic style still works');
my $john = Person->new(name => 'John Doe', age => 19);
$john->age++;
printf "%s is now %d years old", $john->name, $john->age;
# These would croak
$object->nondigits = "987";
$object->digits = "xyz";
DESCRIPTION
This module introduces two attributes that make object oriented
programming much easier. You can just define a constructor and some
properties without having to write accessors.
"Property"
sub color : Property;
sub color : Property { /^#[0-9A-F]{6}$/ }
The "Property" attribute turns a method into an object property. The
original code block is used only to validate new values, the module
croaks if it returns false. The method returns an *lvalue*, meaning
that you can create a reference to it, assign to it and apply a
regex to it.
Undefined subs (subs that have been declared but do not have a code
block) with the "Property" attribute will be properties without any
value validation.
In the validation code block, the object is in $_[0] and the value
to be validated is aliased as $_[1] and for regexing convenience as
$_.
Feel free to croak explicitly if you don't want the default error
message.
"New"
sub new : New;
sub new : New { my $self = shift; ...; return $self; }
The "New" attribute turns a method into an object constructor. The
original code block can be used for further initialization, but it
is completely optional.
The constructor takes named arguments in "property => value" pairs
and populates the hash with the given pairs. After validating them,
of course.
The new object is passed to the initialization code block as $_[0].
Be sure to return the object if you use any initialization block. If
there is no initialization code block, Attribute::Property takes
care of returning the new object.
PREREQUISITES
Your object must be a blessed hash reference. The property names will be
used for the hash keys.
For class properties of "Some::Module", the hash %Some::Module is used.
For class properties of packages without "::", the behaviour is
undefined.
In short: "$foo->bar = 14" and "$foo->bar(14)" assign 14 to
"$foo->{bar}" after positive validation. The same thing happens with "my
$foo = Class->new(bar => 14);" given that "Class::new" uses the "New"
property.
If you have the Want module installed, Attribute::Property will use it
to make rvalue method calls more efficient.
COMPATIBILITY
Old fashioned "$object->property(VALUE)" is still available.
This module requires a modern Perl (5.6.0+), fossils like Perl 5.00x
don't support our chicanery.
BUGS
* The "New" attribute should really be called "Constructor", but that
would conflict with the existing Attribute::Constructor module.
LICENSE
There is no license. This software was released into the public domain.
Do with it what you want, but on your own risk. Both authors disclaim
any responsibility.
AUTHORS
Juerd Waalboer <juerd@cpan.org> <http://juerd.nl/>
Matthijs van Duin <xmath@cpan.org>