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=head1 NAME

perl - Practical Extraction and Report Language

=head1 SYNOPSIS

B<perl>	S<[ B<-sTuU> ]>
	S<[ B<-hv> ] [ B<-V>[:I<configvar>] ]>
	S<[ B<-cw> ] [ B<-d>[:I<debugger>] ] [ B<-D>[I<number/list>] ]>
	S<[ B<-pna> ] [ B<-F>I<pattern> ] [ B<-l>[I<octal>] ] [ B<-0>[I<octal>] ]>
	S<[ B<-I>I<dir> ] [ B<-m>[B<->]I<module> ] [ B<-M>[B<->]I<'module...'> ]>
	S<[ B<-P> ]>
	S<[ B<-S> ]>
	S<[ B<-x>[I<dir>] ]>
	S<[ B<-i>[I<extension>] ]>
	S<[ B<-e> I<'command'> ] [ B<--> ] [ I<programfile> ] [ I<argument> ]...>

For ease of access, the Perl manual has been split up into a number
of sections:

    perl		Perl overview (this section)
    perldelta		Perl changes since previous version
    perl5004delta	Perl changes in version 5.004
    perlfaq		Perl frequently asked questions
    perltoc		Perl documentation table of contents

    perldata		Perl data structures
    perlsyn		Perl syntax
    perlop		Perl operators and precedence
    perlre		Perl regular expressions
    perlrun		Perl execution and options
    perlfunc		Perl builtin functions
    perlopentut		Perl open() tutorial
    perlvar		Perl predefined variables
    perlsub		Perl subroutines
    perlmod		Perl modules: how they work
    perlmodlib		Perl modules: how to write and use
    perlmodinstall	Perl modules: how to install from CPAN
    perlform		Perl formats
    perllocale		Perl locale support

    perlref		Perl references
    perlreftut		Perl references short introduction
    perldsc		Perl data structures intro
    perllol		Perl data structures: lists of lists
    perltoot		Perl OO tutorial
    perlobj		Perl objects
    perltie		Perl objects hidden behind simple variables
    perlbot		Perl OO tricks and examples
    perlipc		Perl interprocess communication
    perlthrtut		Perl threads tutorial

    perldebug		Perl debugging
    perldiag		Perl diagnostic messages
    perlsec		Perl security
    perltrap		Perl traps for the unwary
    perlport		Perl portability guide
    perlstyle		Perl style guide

    perlpod		Perl plain old documentation
    perlbook		Perl book information

    perlembed		Perl ways to embed perl in your C or C++ application
    perlapio		Perl internal IO abstraction interface
    perlxs		Perl XS application programming interface
    perlxstut		Perl XS tutorial
    perlguts		Perl internal functions for those doing extensions
    perlcall		Perl calling conventions from C

    perlhist		Perl history records

(If you're intending to read these straight through for the first time,
the suggested order will tend to reduce the number of forward references.)

By default, all of the above manpages are installed in the
F</usr/local/man/> directory.

Extensive additional documentation for Perl modules is available.  The
default configuration for perl will place this additional documentation
in the F</usr/local/lib/perl5/man> directory (or else in the F<man>
subdirectory of the Perl library directory).  Some of this additional
documentation is distributed standard with Perl, but you'll also find
documentation for third-party modules there.

You should be able to view Perl's documentation with your man(1)
program by including the proper directories in the appropriate start-up
files, or in the MANPATH environment variable.  To find out where the
configuration has installed the manpages, type:

    perl -V:man.dir

If the directories have a common stem, such as F</usr/local/man/man1>
and F</usr/local/man/man3>, you need only to add that stem
(F</usr/local/man>) to your man(1) configuration files or your MANPATH
environment variable.  If they do not share a stem, you'll have to add
both stems.

If that doesn't work for some reason, you can still use the
supplied F<perldoc> script to view module information.  You might
also look into getting a replacement man program.

If something strange has gone wrong with your program and you're not
sure where you should look for help, try the B<-w> switch first.  It
will often point out exactly where the trouble is.

=head1 DESCRIPTION

Perl is a language optimized for scanning arbitrary
text files, extracting information from those text files, and printing
reports based on that information.  It's also a good language for many
system management tasks.  The language is intended to be practical
(easy to use, efficient, complete) rather than beautiful (tiny,
elegant, minimal).

Perl combines (in the author's opinion, anyway) some of the best
features of C, B<sed>, B<awk>, and B<sh>, so people familiar with
those languages should have little difficulty with it.  (Language
historians will also note some vestiges of B<csh>, Pascal, and even
BASIC-PLUS.)  Expression syntax corresponds quite closely to C
expression syntax.  Unlike most Unix utilities, Perl does not
arbitrarily limit the size of your data--if you've got the memory,
Perl can slurp in your whole file as a single string.  Recursion is of
unlimited depth.  And the tables used by hashes (sometimes called
"associative arrays") grow as necessary to prevent degraded
performance.  Perl can use sophisticated pattern matching techniques to
scan large amounts of data very quickly.  Although optimized for
scanning text, Perl can also deal with binary data, and can make dbm
files look like hashes.  Setuid Perl scripts are safer than C programs
through a dataflow tracing mechanism which prevents many stupid
security holes.

If you have a problem that would ordinarily use B<sed> or B<awk> or
B<sh>, but it exceeds their capabilities or must run a little faster,
and you don't want to write the silly thing in C, then Perl may be for
you.  There are also translators to turn your B<sed> and B<awk>
scripts into Perl scripts.

But wait, there's more...

Perl version 5 is nearly a complete rewrite, and provides
the following additional benefits:

=over 5

=item * Many usability enhancements

It is now possible to write much more readable Perl code (even within
regular expressions).  Formerly cryptic variable names can be replaced
by mnemonic identifiers.  Error messages are more informative, and the
optional warnings will catch many of the mistakes a novice might make.
This cannot be stressed enough.  Whenever you get mysterious behavior,
try the B<-w> switch!!!  Whenever you don't get mysterious behavior,
try using B<-w> anyway.

=item * Simplified grammar

The new yacc grammar is one half the size of the old one.  Many of the
arbitrary grammar rules have been regularized.  The number of reserved
words has been cut by 2/3.  Despite this, nearly all old Perl scripts
will continue to work unchanged.

=item * Lexical scoping

Perl variables may now be declared within a lexical scope, like "auto"
variables in C.  Not only is this more efficient, but it contributes
to better privacy for "programming in the large".  Anonymous
subroutines exhibit deep binding of lexical variables (closures).

=item * Arbitrarily nested data structures

Any scalar value, including any array element, may now contain a
reference to any other variable or subroutine.  You can easily create
anonymous variables and subroutines.  Perl manages your reference
counts for you.

=item * Modularity and reusability

The Perl library is now defined in terms of modules which can be easily
shared among various packages.  A package may choose to import all or a
portion of a module's published interface.  Pragmas (that is, compiler
directives) are defined and used by the same mechanism.

=item * Object-oriented programming

A package can function as a class.  Dynamic multiple inheritance and
virtual methods are supported in a straightforward manner and with very
little new syntax.  Filehandles may now be treated as objects.

=item * Embeddable and Extensible

Perl may now be embedded easily in your C or C++ application, and can
either call or be called by your routines through a documented
interface.  The XS preprocessor is provided to make it easy to glue
your C or C++ routines into Perl.  Dynamic loading of modules is
supported, and Perl itself can be made into a dynamic library.

=item * POSIX compliant

A major new module is the POSIX module, which provides access to all
available POSIX routines and definitions, via object classes where
appropriate.

=item * Package constructors and destructors

The new BEGIN and END blocks provide means to capture control as
a package is being compiled, and after the program exits.  As a
degenerate case they work just like awk's BEGIN and END when you
use the B<-p> or B<-n> switches.

=item * Multiple simultaneous DBM implementations

A Perl program may now access DBM, NDBM, SDBM, GDBM, and Berkeley DB
files from the same script simultaneously.  In fact, the old dbmopen
interface has been generalized to allow any variable to be tied
to an object class which defines its access methods.

=item * Subroutine definitions may now be autoloaded

In fact, the AUTOLOAD mechanism also allows you to define any arbitrary
semantics for undefined subroutine calls.  It's not for just autoloading.

=item * Regular expression enhancements

You can now specify nongreedy quantifiers.  You can now do grouping
without creating a backreference.  You can now write regular expressions
with embedded whitespace and comments for readability.  A consistent
extensibility mechanism has been added that is upwardly compatible with
all old regular expressions.

=item * Innumerable Unbundled Modules

The Comprehensive Perl Archive Network described in L<perlmodlib>
contains hundreds of plug-and-play modules full of reusable code.
See F<http://www.cpan.org/> for a site near you.

=item * Compilability

While not yet in full production mode, a working perl-to-C compiler
does exist.  It can generate portable byte code, simple C, or
optimized C code.

=back

Okay, that's I<definitely> enough hype.

=head1 AVAILABILITY

Perl is available for most operating systems, including virtually
all Unix-like platforms.

=head1 ENVIRONMENT

See L<perlrun>.

=head1 AUTHOR

Larry Wall <F<larry@wall.org>>, with the help of oodles of other folks.

If your Perl success stories and testimonials may be of help to others
who wish to advocate the use of Perl in their applications,
or if you wish to simply express your gratitude to Larry and the
Perl developers, please write to <F<perl-thanks@perl.org>>.

=head1 FILES

 "@INC"			locations of perl libraries

=head1 SEE ALSO

 a2p	awk to perl translator

 s2p	sed to perl translator

=head1 DIAGNOSTICS

The B<-w> switch produces some lovely diagnostics.

See L<perldiag> for explanations of all Perl's diagnostics.  The C<use
diagnostics> pragma automatically turns Perl's normally terse warnings
and errors into these longer forms.

Compilation errors will tell you the line number of the error, with an
indication of the next token or token type that was to be examined.
(In the case of a script passed to Perl via B<-e> switches, each
B<-e> is counted as one line.)

Setuid scripts have additional constraints that can produce error
messages such as "Insecure dependency".  See L<perlsec>.

Did we mention that you should definitely consider using the B<-w>
switch?

=head1 BUGS

The B<-w> switch is not mandatory.

Perl is at the mercy of your machine's definitions of various
operations such as type casting, atof(), and floating-point
output with sprintf().

If your stdio requires a seek or eof between reads and writes on a
particular stream, so does Perl.  (This doesn't apply to sysread()
and syswrite().)

While none of the built-in data types have any arbitrary size limits
(apart from memory size), there are still a few arbitrary limits:  a
given variable name may not be longer than 251 characters.  Line numbers
displayed by diagnostics are internally stored as short integers,
so they are limited to a maximum of 65535 (higher numbers usually being
affected by wraparound).

You may mail your bug reports (be sure to include full configuration
information as output by the myconfig program in the perl source tree,
or by C<perl -V>) to <F<perlbug@perl.com>>.
If you've succeeded in compiling perl, the perlbug script in the utils/
subdirectory can be used to help mail in a bug report.

Perl actually stands for Pathologically Eclectic Rubbish Lister, but
don't tell anyone I said that.

=head1 NOTES

The Perl motto is "There's more than one way to do it."  Divining
how many more is left as an exercise to the reader.

The three principal virtues of a programmer are Laziness,
Impatience, and Hubris.  See the Camel Book for why.