# This file was automatically generated by SWIG (http://www.swig.org).
# Version 2.0.8
#
# Do not make changes to this file unless you know what you are doing--modify
# the SWIG interface file instead.
package Math::GSL::Spline;
use base qw(Exporter);
use base qw(DynaLoader);
package Math::GSL::Splinec;
bootstrap Math::GSL::Spline;
package Math::GSL::Spline;
@EXPORT = qw();
# ---------- BASE METHODS -------------
package Math::GSL::Spline;
sub TIEHASH {
my ($classname,$obj) = @_;
return bless $obj, $classname;
}
sub CLEAR { }
sub FIRSTKEY { }
sub NEXTKEY { }
sub FETCH {
my ($self,$field) = @_;
my $member_func = "swig_${field}_get";
$self->$member_func();
}
sub STORE {
my ($self,$field,$newval) = @_;
my $member_func = "swig_${field}_set";
$self->$member_func($newval);
}
sub this {
my $ptr = shift;
return tied(%$ptr);
}
# ------- FUNCTION WRAPPERS --------
package Math::GSL::Spline;
*gsl_spline_alloc = *Math::GSL::Splinec::gsl_spline_alloc;
*gsl_spline_init = *Math::GSL::Splinec::gsl_spline_init;
*gsl_spline_name = *Math::GSL::Splinec::gsl_spline_name;
*gsl_spline_min_size = *Math::GSL::Splinec::gsl_spline_min_size;
*gsl_spline_eval_e = *Math::GSL::Splinec::gsl_spline_eval_e;
*gsl_spline_eval = *Math::GSL::Splinec::gsl_spline_eval;
*gsl_spline_eval_deriv_e = *Math::GSL::Splinec::gsl_spline_eval_deriv_e;
*gsl_spline_eval_deriv = *Math::GSL::Splinec::gsl_spline_eval_deriv;
*gsl_spline_eval_deriv2_e = *Math::GSL::Splinec::gsl_spline_eval_deriv2_e;
*gsl_spline_eval_deriv2 = *Math::GSL::Splinec::gsl_spline_eval_deriv2;
*gsl_spline_eval_integ_e = *Math::GSL::Splinec::gsl_spline_eval_integ_e;
*gsl_spline_eval_integ = *Math::GSL::Splinec::gsl_spline_eval_integ;
*gsl_spline_free = *Math::GSL::Splinec::gsl_spline_free;
############# Class : Math::GSL::Spline::gsl_spline ##############
package Math::GSL::Spline::gsl_spline;
use vars qw(@ISA %OWNER %ITERATORS %BLESSEDMEMBERS);
@ISA = qw( Math::GSL::Spline );
%OWNER = ();
%ITERATORS = ();
*swig_interp_get = *Math::GSL::Splinec::gsl_spline_interp_get;
*swig_interp_set = *Math::GSL::Splinec::gsl_spline_interp_set;
*swig_x_get = *Math::GSL::Splinec::gsl_spline_x_get;
*swig_x_set = *Math::GSL::Splinec::gsl_spline_x_set;
*swig_y_get = *Math::GSL::Splinec::gsl_spline_y_get;
*swig_y_set = *Math::GSL::Splinec::gsl_spline_y_set;
*swig_size_get = *Math::GSL::Splinec::gsl_spline_size_get;
*swig_size_set = *Math::GSL::Splinec::gsl_spline_size_set;
sub new {
my $pkg = shift;
my $self = Math::GSL::Splinec::new_gsl_spline(@_);
bless $self, $pkg if defined($self);
}
sub DESTROY {
return unless $_[0]->isa('HASH');
my $self = tied(%{$_[0]});
return unless defined $self;
delete $ITERATORS{$self};
if (exists $OWNER{$self}) {
Math::GSL::Splinec::delete_gsl_spline($self);
delete $OWNER{$self};
}
}
sub DISOWN {
my $self = shift;
my $ptr = tied(%$self);
delete $OWNER{$ptr};
}
sub ACQUIRE {
my $self = shift;
my $ptr = tied(%$self);
$OWNER{$ptr} = 1;
}
# ------- VARIABLE STUBS --------
package Math::GSL::Spline;
*GSL_MAJOR_VERSION = *Math::GSL::Splinec::GSL_MAJOR_VERSION;
*GSL_MINOR_VERSION = *Math::GSL::Splinec::GSL_MINOR_VERSION;
*GSL_POSZERO = *Math::GSL::Splinec::GSL_POSZERO;
*GSL_NEGZERO = *Math::GSL::Splinec::GSL_NEGZERO;
@EXPORT_OK = qw/
gsl_spline_alloc
gsl_spline_init
gsl_spline_name
gsl_spline_min_size
gsl_spline_eval_e
gsl_spline_eval
gsl_spline_eval_deriv_e
gsl_spline_eval_deriv
gsl_spline_eval_deriv2_e
gsl_spline_eval_deriv2
gsl_spline_eval_integ_e
gsl_spline_eval_integ
gsl_spline_free
/;
%EXPORT_TAGS = ( all => [ @EXPORT_OK ] );
__END__
=head1 NAME
Math::GSL::Spline - Splines
=head1 SYNOPSIS
use Math::GSL::Spline qw/:all/;
=head1 DESCRIPTION
The functions described in the Interp module required the user to supply
pointers to the x and y arrays on each call. The following functions are
equivalent to the corresponding gsl_interp functions but maintain a copy of
this data in the gsl_spline object. This removes the need to pass both xa and
ya as arguments on each evaluation.
=over
=item * C<gsl_spline_alloc($T, $size)>
=item * C<gsl_spline_init($spline, $xa, $ya, $size)>
=item * C<gsl_spline_free($spline)>
=item * C<gsl_spline_name($spline)>
=item * C<gsl_spline_min_size($spline)>
=item * C<gsl_spline_eval_e($spline, $x, $acc)>
=item * C<gsl_spline_eval($spline, $x, $acc)>
=item * C<gsl_spline_eval_deriv_e($spline, $x, $acc)>
=item * C<gsl_spline_eval_deriv($spline, $x, $acc)>
=item * C<gsl_spline_eval_deriv2_e($spline, $x, $acc)>
=item * C<gsl_spline_eval_deriv2($spline, $x, $acc)>
=item * C<gsl_spline_eval_integ_e($spline, $a, $b, $acc)>
=item * C<gsl_spline_eval_integ($spline, $a, $b, $acc)>
=back
For more informations on the functions, we refer you to the GSL offcial
documentation: L<http://www.gnu.org/software/gsl/manual/html_node/>
=head1 AUTHORS
Jonathan "Duke" Leto <jonathan@leto.net> and Thierry Moisan <thierry.moisan@gmail.com>
=head1 COPYRIGHT AND LICENSE
Copyright (C) 2008-2011 Jonathan "Duke" Leto and Thierry Moisan
This program is free software; you can redistribute it and/or modify it
under the same terms as Perl itself.
=cut
1;