MODULE = FLTK PACKAGE = Fl_Widget
void
Fl_Widget::draw()
void
Fl_Widget::draw_n_clip()
int
Fl_Widget::handle(x)
int x
void
Fl_Widget::layout()
void
Fl_Widget::style(s=0)
CASE: items == 2
INPUT:
const Fl_Style *s
CODE:
THIS->style(s);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
const Fl_Style *r;
CODE:
r = THIS->style();
ST(0) = sv_newmortal();
sv_setref_pv(ST(0), "Fl_Style", (void*)r);
XSRETURN(1);
int
Fl_Widget::copy_style(s)
const Fl_Style *s
void
Fl_Widget::parent(...)
CASE: items == 2
INIT:
Fl_Group *g = (Fl_Group *)SvIV((SV*)SvRV(ST(1)));
CODE:
THIS->parent(g);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Group *g = (Fl_Group *)0;
CODE:
g = THIS->parent();
ST(0) = sv_newmortal();
sv_setref_pv(ST(0), "Fl_Group", (void*)g);
XSRETURN(1);
Fl_Window *
Fl_Widget::window()
void
Fl_Widget::type(...)
CASE: items == 2
INIT:
uchar t = (uchar)SvUV(ST(1));
CODE:
THIS->type(t);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
uchar t = 0;
CODE:
t = THIS->type();
sv_setuv(ST(0), (UV)t);
XSRETURN(1);
int
Fl_Widget::is_group()
int
Fl_Widget::is_window()
void
Fl_Widget::x(...)
CASE: items == 2
INIT:
int v = (int)SvIV(ST(1));
CODE:
THIS->x(v);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
int rv = 0;
CODE:
rv = THIS->x();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)rv);
XSRETURN(1);
void
Fl_Widget::y(...)
CASE: items == 2
INIT:
int v = (int)SvIV(ST(1));
CODE:
THIS->y(v);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
int rv = 0;
CODE:
rv = THIS->y();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)rv);
XSRETURN(1);
void
Fl_Widget::w(...)
CASE: items == 2
INIT:
int v = (int)SvIV(ST(1));
CODE:
THIS->w(v);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
int rv = 0;
CODE:
rv = THIS->w();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)rv);
XSRETURN(1);
void
Fl_Widget::h(...)
CASE: items == 2
INIT:
int v = (int)SvIV(ST(1));
CODE:
THIS->h(v);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
int rv = 0;
CODE:
rv = THIS->h();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)rv);
XSRETURN(1);
int
Fl_Widget::width()
int
Fl_Widget::height()
int
Fl_Widget::resize(x,y,w,h)
int x
int y
int w
int h
void
Fl_Widget::position(X,Y)
int X
int Y
void
Fl_Widget::size(W,H)
int W
int H
void
Fl_Widget::label(...)
CASE: items == 2
INIT:
const char *l = (const char *)SvPV(ST(1), PL_na);
CODE:
THIS->label(l);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
const char *r = 0;
CODE:
r = THIS->label();
ST(0) = sv_newmortal();
sv_setpv((SV*)ST(0), (char *)r);
XSRETURN(1);
void
Fl_Widget::copy_label(a)
const char *a;
void
Fl_Widget::image(...)
CASE: items == 2
INIT:
Fl_Image *a = (Fl_Image *)SvIV((SV*)SvRV(ST(1)));
CODE:
THIS->image(a);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Image *r = (Fl_Image *)0;
CODE:
r = THIS->image();
ST(0) = sv_newmortal();
sv_setref_pv(ST(0), "Fl_Image", (void*)r);
XSRETURN(1);
void
Fl_Widget::tooltip(...)
CASE: items == 2
INIT:
const char *t = (const char *)SvPV(ST(1), PL_na);
CODE:
THIS->tooltip(t);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
const char *r = 0;
CODE:
r = THIS->tooltip();
ST(0) = sv_newmortal();
sv_setpv((SV*)ST(0), (char *)r);
XSRETURN(1);
void
Fl_Widget::shortcut(...)
CASE: items == 2
INIT:
int s = (int)SvIV(ST(1));
CODE:
THIS->shortcut(s);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
int r = 0;
CODE:
r = THIS->shortcut();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::callback(...)
CASE: items >= 2
CODE:
if(SvTYPE(SvRV((SV*)ST(1))) != SVt_PVCV) {
croak("Fl_Widget::callback() requires a function reference.");
} else {
//cb = (CV *)SvRV((SV*)ST(1));
AV *arr = newAV();
av_extend(arr, items);
// Push the CV onto the array first, then the widget reference,
// then the rest.
av_store(arr, 0, newSVsv((SV*)ST(1)));
av_store(arr, 1, newSVsv((SV*)ST(0)));
int c;
for(c = 2; c < items; c++) {
av_store(arr, c, newSVsv((SV*)ST(c)));
}
//SvREFCNT_inc((SV*)arr);
THIS->callback(fltkperl_default_cb, (void*)arr);
}
/* switch(SvTYPE(SvRV((SV*)ST(1)))) {
case SVt_IV:
croak("Argument is an integer.");
break;
case SVt_PV:
croak("Argument is a string.");
break;
case SVt_PVAV:
croak("Argument is an array.");
break;
case SVt_PVCV:
croak("Argument is a CV.");
break;
case SVt_PVMG:
croak("Argument is blessed or magic.");
break;
case SVt_NV:
croak("Argument is a double.");
break;
case SVt_RV:
croak("Argument is a reference.");
break;
case SVt_PVHV:
croak("Argument is a hash.");
break;
case SVt_PVGV:
croak("Argument is a glob.");
break;
} */
//THIS->callback(fltkperl_default_cb, (void *)cb);
void
Fl_Widget::when(...)
CASE: items == 2
INIT:
uchar i = (uchar)SvUV(ST(1));
CODE:
THIS->when(i);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
uchar r = 0;
CODE:
r = (uchar)THIS->when();
ST(0) = sv_newmortal();
sv_setuv(ST(0), (UV)r);
XSRETURN(1);
void
Fl_Widget::default_callback(w,d)
Fl_Widget *w
void *d
void
Fl_Widget::do_callback()
int
Fl_Widget::test_shortcut()
int
Fl_Widget::contains(w)
const Fl_Widget *w
int
Fl_Widget::inside(o)
const Fl_Widget *o
int
Fl_Widget::pushed()
int
Fl_Widget::focused()
int
Fl_Widget::belowmouse()
Fl_Flags
Fl_Widget::flags()
void
Fl_Widget::set_flag(c)
int c
void
Fl_Widget::clear_flag(c)
int c
void
Fl_Widget::invert_flag(c)
int c
void
Fl_Widget::align(a)
unsigned a
int
Fl_Widget::visible()
int
Fl_Widget::visible_r()
void
Fl_Widget::show()
void
Fl_Widget::hide()
void
Fl_Widget::set_visible()
void
Fl_Widget::clear_visible()
int
Fl_Widget::active()
int
Fl_Widget::active_r()
void
Fl_Widget::activate(...)
CASE: items == 2
INIT:
int b = (int)SvIV(ST(1));
CODE:
THIS->activate(b);
CASE: items == 1
CODE:
THIS->activate();
void
Fl_Widget::deactivate()
int
Fl_Widget::output()
void
Fl_Widget::set_output()
void
Fl_Widget::clear_output()
int
Fl_Widget::takesevents()
int
Fl_Widget::changed()
void
Fl_Widget::set_changed()
void
Fl_Widget::clear_changed()
int
Fl_Widget::value()
void
Fl_Widget::set_value()
void
Fl_Widget::clear_value()
int
Fl_Widget::take_focus()
void
Fl_Widget::throw_focus()
void
Fl_Widget::redraw()
void
Fl_Widget::relayout()
void
Fl_Widget::damage(...)
CASE: items == 6
INIT:
uchar c = (uchar)SvUV(ST(1));
int x = (int)SvIV(ST(2));
int y = (int)SvIV(ST(3));
int w = (int)SvIV(ST(4));
int h = (int)SvIV(ST(5));
CODE:
THIS->damage(c,x,y,w,h);
CASE: items == 2
INIT:
uchar ch = (uchar)SvUV(ST(1));
CODE:
THIS->damage(ch);
CASE: items == 1
CODE:
THIS->damage();
void
Fl_Widget::set_damage(c)
uchar c
void
Fl_Widget::clear_damage()
void
Fl_Widget::damage_label()
void
Fl_Widget::draw_box(...)
CASE: items == 6
INIT:
int x = (int)SvIV(ST(1));
int y = (int)SvIV(ST(2));
int w = (int)SvIV(ST(3));
int h = (int)SvIV(ST(4));
Fl_Flags f = (Fl_Flags)SvIV(ST(5));
CODE:
THIS->draw_box(x,y,w,h,f);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Flags r = 0;
CODE:
r = THIS->draw_box();
ST(0) = sv_newmortal();
sv_setiv(ST(0),(IV)r);
XSRETURN(1);
Fl_Flags
Fl_Widget::draw_button(...)
CASE: items == 2
INIT:
Fl_Flags f = (Fl_Flags)SvIV(ST(1));
CODE:
RETVAL = THIS->draw_button(f);
OUTPUT:
RETVAL
CASE: items == 1
CODE:
RETVAL = THIS->draw_button();
OUTPUT:
RETVAL
Fl_Flags
Fl_Widget::draw_text_frame(...)
CASE: items == 5
INIT:
int x = (int)SvIV(ST(1));
int y = (int)SvIV(ST(2));
int w = (int)SvIV(ST(3));
int h = (int)SvIV(ST(4));
CODE:
RETVAL = THIS->draw_text_frame(x,y,w,h);
OUTPUT:
RETVAL
CASE: items == 1
CODE:
RETVAL = THIS->draw_text_frame();
OUTPUT:
RETVAL
Fl_Flags
Fl_Widget::draw_text_box(...)
CASE: items == 5
INIT:
int x = (int)SvIV(ST(1));
int y = (int)SvIV(ST(2));
int w = (int)SvIV(ST(3));
int h = (int)SvIV(ST(4));
CODE:
RETVAL = THIS->draw_text_box(x,y,w,h);
OUTPUT:
RETVAL
CASE: items == 1
CODE:
RETVAL = THIS->draw_text_box();
OUTPUT:
RETVAL
void
Fl_Widget::draw_glyph(t,x,y,w,h,f)
int t
int x
int y
int w
int h
Fl_Flags f
void
Fl_Widget::draw_label(x,y,w,h,f)
int x
int y
int w
int h
Fl_Flags f
void
Fl_Widget::draw_inside_label(...)
CASE: items == 6
INIT:
int x = (int)SvIV(ST(1));
int y = (int)SvIV(ST(2));
int w = (int)SvIV(ST(3));
int h = (int)SvIV(ST(4));
Fl_Flags f = (Fl_Flags)SvIV(ST(5));
CODE:
THIS->draw_inside_label(x,y,w,h,f);
CASE: items == 5
INIT:
int x = (int)SvIV(ST(1));
int y = (int)SvIV(ST(2));
int w = (int)SvIV(ST(3));
int h = (int)SvIV(ST(4));
CODE:
THIS->draw_inside_label(x,y,w,h);
CASE: items == 1
CODE:
THIS->draw_inside_label();
void
Fl_Widget::measure_label(x,y)
int x
int y
OUTPUT:
x
y
Fl_Color
Fl_Widget::glyph_color(f)
Fl_Flags f
Fl_Color
Fl_Widget::box_color(f)
Fl_Flags f
void
Fl_Widget::box(...)
CASE: items == 2
INIT:
int b = (int)SvIV(ST(1));
CODE:
THIS->box(lookup_box(b));
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Boxtype r;
CODE:
r = THIS->box();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::text_box(...)
CASE: items == 2
INIT:
int b = (int)SvIV(ST(1));
CODE:
THIS->text_box(lookup_box(b));
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Boxtype r;
CODE:
r = THIS->text_box();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::glyph(...)
CASE: items == 2
INIT:
Fl_Glyph b = (Fl_Glyph)SvIV(ST(1));
CODE:
THIS->glyph(b);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Glyph r;
CODE:
r = THIS->glyph();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::label_font(...)
CASE: items == 2
INIT:
Fl_Font b = (Fl_Font)SvIV((SV*)SvRV(ST(1)));
CODE:
THIS->label_font(b);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Font r;
CODE:
r = THIS->label_font();
ST(0) = sv_newmortal();
sv_setref_pv(ST(0),"Fl_Font_", (void*)r);
XSRETURN(1);
void
Fl_Widget::text_font(...)
CASE: items == 2
INIT:
Fl_Font b = (Fl_Font)SvIV((SV*)SvRV(ST(1)));
CODE:
THIS->text_font(b);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Font r;
CODE:
r = THIS->text_font();
ST(0) = sv_newmortal();
sv_setref_pv(ST(0), "Fl_Font_",(void*)r);
XSRETURN(1);
void
Fl_Widget::label_type(...)
CASE: items == 2
INIT:
Fl_Labeltype b = (Fl_Labeltype)SvIV((SV*)SvRV(ST(1)));
CODE:
THIS->label_type(b);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Labeltype r;
CODE:
r = THIS->label_type();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::color(...)
CASE: items == 2
INIT:
Fl_Color c = (Fl_Color)SvIV(ST(1));
CODE:
THIS->color(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Color r;
CODE:
r = THIS->color();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::label_color(...)
CASE: items == 2
INIT:
Fl_Color c = (Fl_Color)SvIV(ST(1));
CODE:
THIS->label_color(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Color r;
CODE:
r = THIS->label_color();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::selection_color(...)
CASE: items == 2
INIT:
Fl_Color c = (Fl_Color)SvIV(ST(1));
CODE:
THIS->selection_color(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Color r;
CODE:
r = THIS->selection_color();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::selection_text_color(...)
CASE: items == 2
INIT:
Fl_Color c = (Fl_Color)SvIV(ST(1));
CODE:
THIS->selection_text_color(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Color r;
CODE:
r = THIS->selection_text_color();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::text_background(...)
CASE: items == 2
INIT:
Fl_Color c = (Fl_Color)SvIV(ST(1));
CODE:
THIS->text_background(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Color r;
CODE:
r = THIS->text_background();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::highlight_color(...)
CASE: items == 2
INIT:
Fl_Color c = (Fl_Color)SvIV(ST(1));
CODE:
THIS->highlight_color(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Color r;
CODE:
r = THIS->highlight_color();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::highlight_label_color(...)
CASE: items == 2
INIT:
Fl_Color c = (Fl_Color)SvIV(ST(1));
CODE:
THIS->highlight_label_color(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Color r;
CODE:
r = THIS->highlight_label_color();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::text_color(...)
CASE: items == 2
INIT:
Fl_Color c = (Fl_Color)SvIV(ST(1));
CODE:
THIS->text_color(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
Fl_Color r;
CODE:
r = THIS->text_color();
ST(0) = sv_newmortal();
sv_setiv(ST(0), (IV)r);
XSRETURN(1);
void
Fl_Widget::label_size(...)
CASE: items == 2
INIT:
unsigned c = (unsigned)SvUV(ST(1));
CODE:
THIS->label_size(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
unsigned r = 0;
CODE:
r = THIS->label_size();
ST(0) = sv_newmortal();
sv_setuv(ST(0), (UV)r);
XSRETURN(1);
void
Fl_Widget::text_size(...)
CASE: items == 2
INIT:
unsigned c = (unsigned)SvUV(ST(1));
CODE:
THIS->text_size(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
unsigned r = 0;
CODE:
r = THIS->text_size();
ST(0) = sv_newmortal();
sv_setuv(ST(0), (UV)r);
XSRETURN(1);
void
Fl_Widget::leading(...)
CASE: items == 2
INIT:
unsigned c = (unsigned)SvUV(ST(1));
CODE:
THIS->leading(c);
XSRETURN_EMPTY;
CASE: items == 1
INIT:
unsigned r = 0;
CODE:
r = THIS->leading();
ST(0) = sv_newmortal();
sv_setuv(ST(0), (UV)r);
XSRETURN(1);