package Anarres::Mud::Driver;
use strict;
use warnings;
use Anarres::Mud::Driver::Compiler;
BEGIN {
use strict;
use vars qw($VERSION @ISA @EXPORT_OK %EXPORT_TAGS);
use Exporter;
$VERSION = '0.26';
@ISA = qw(Exporter);
@EXPORT_OK = ();
%EXPORT_TAGS = ();
}
=head1 NAME
Anarres::Mud::Driver - A game driver for LP Muds.
=head1 SYNOPSIS
use Anarres::Mud::Driver;
=head1 DESCRIPTION
This is an EXPERIMENTAL LP Mud driver written in Perl. The principle
is to parse the LPC as would a traditional driver, build and typecheck
a parse tree, then generate Perl source code from the parse tree. More
traditional drivers would here generate and interpret bytecode.
Generated Perl code is in a package namespace generated from the LPC
filename of the object to be compiled.
This program contains some interesting curiosities, such as an
emulation for a full 'C' style switch statement in Perl.
=head1 USAGE
The system is developer only and the interface changes quite rapidly.
A good place to start is probably reading the test files. For more
information, see 'SUPPORT' below.
=head1 BUGS
Incomplete. Experimental. Probably broken.
=head1 SUPPORT
Speak to Arren on the Anarres II LP mud (telnet mudlib.anarres.org
5000)
=head1 AUTHOR
Shevek
CPAN ID: SHEVEK
cpan@anarres.org
http://www.anarres.org/projects/
=head1 COPYRIGHT
Copyright (c) 2002 Shevek. All rights reserved.
This program is free software; you can redistribute
it and/or modify it under the same terms as Perl itself.
The full text of the license can be found in the
LICENSE file included with this module.
=head1 SEE ALSO
perl(1).
=cut
1;
__END__