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# Microsoft Developer Studio Project File - Name="unzip" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=unzip - Win32 ASM Debug
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
!MESSAGE 
!MESSAGE NMAKE /f "unzip.mak".
!MESSAGE 
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE 
!MESSAGE NMAKE /f "unzip.mak" CFG="unzip - Win32 ASM Debug"
!MESSAGE 
!MESSAGE Für die Konfiguration stehen zur Auswahl:
!MESSAGE 
!MESSAGE "unzip - Win32 Release" (basierend auf  "Win32 (x86) Console Application")
!MESSAGE "unzip - Win32 Debug" (basierend auf  "Win32 (x86) Console Application")
!MESSAGE "unzip - Win32 ASM Release" (basierend auf  "Win32 (x86) Console Application")
!MESSAGE "unzip - Win32 ASM Debug" (basierend auf  "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "unzip - Win32 Release"

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# PROP Output_Dir "unzip__Win32_Release"
# PROP Intermediate_Dir "unzip__Win32_Release"
# PROP Ignore_Export_Lib 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c
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# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386

!ELSEIF  "$(CFG)" == "unzip - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "unzip__Win32_Debug"
# PROP BASE Intermediate_Dir "unzip__Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "unzip__Win32_Debug"
# PROP Intermediate_Dir "unzip__Win32_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
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# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept

!ELSEIF  "$(CFG)" == "unzip - Win32 ASM Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "unzip___Win32_ASM_Release"
# PROP BASE Intermediate_Dir "unzip___Win32_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "unzip___Win32_ASM_Release"
# PROP Intermediate_Dir "unzip___Win32_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386

!ELSEIF  "$(CFG)" == "unzip - Win32 ASM Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "unzip___Win32_ASM_Debug"
# PROP BASE Intermediate_Dir "unzip___Win32_ASM_Debug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "unzip___Win32_ASM_Debug"
# PROP Intermediate_Dir "unzip___Win32_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "unzip - Win32 Release"
# Name "unzip - Win32 Debug"
# Name "unzip - Win32 ASM Release"
# Name "unzip - Win32 ASM Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\..\crc32.c
# End Source File
# Begin Source File

SOURCE=..\crc_i386.c
# End Source File
# Begin Source File

SOURCE=..\..\crctab.c
# End Source File
# Begin Source File

SOURCE=..\..\crypt.c
# End Source File
# Begin Source File

SOURCE=..\..\envargs.c
# End Source File
# Begin Source File

SOURCE=..\..\explode.c
# End Source File
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SOURCE=..\..\extract.c
# End Source File
# Begin Source File

SOURCE=..\..\fileio.c
# End Source File
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SOURCE=..\..\globals.c
# End Source File
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SOURCE=..\..\inflate.c
# End Source File
# Begin Source File

SOURCE=..\..\list.c
# End Source File
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SOURCE=..\..\match.c
# End Source File
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SOURCE=..\nt.c
# End Source File
# Begin Source File

SOURCE=..\..\process.c
# End Source File
# Begin Source File

SOURCE=..\..\ttyio.c
# End Source File
# Begin Source File

SOURCE=..\..\unreduce.c
# End Source File
# Begin Source File

SOURCE=..\..\unshrink.c
# End Source File
# Begin Source File

SOURCE=..\..\unzip.c
# End Source File
# Begin Source File

SOURCE=..\win32.c
# End Source File
# Begin Source File

SOURCE=..\..\zipinfo.c
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=..\..\consts.h
# End Source File
# Begin Source File

SOURCE=..\..\crypt.h
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# Begin Source File

SOURCE=..\..\ebcdic.h
# End Source File
# Begin Source File

SOURCE=..\..\globals.h
# End Source File
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SOURCE=..\..\inflate.h
# End Source File
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SOURCE=..\nt.h
# End Source File
# Begin Source File

SOURCE=..\..\tables.h
# End Source File
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SOURCE=..\..\ttyio.h
# End Source File
# Begin Source File

SOURCE=..\..\unzip.h
# End Source File
# Begin Source File

SOURCE=..\..\unzpriv.h
# End Source File
# Begin Source File

SOURCE=..\..\unzvers.h
# End Source File
# Begin Source File

SOURCE=..\w32cfg.h
# End Source File
# Begin Source File

SOURCE=..\..\zip.h
# End Source File
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# End Project