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#!/usr/bin/perl
use warnings;
use strict;

use Games::AlphaBeta;
use Games::AlphaBeta::Reversi;

my $p = Games::AlphaBeta::Reversi->new;
my $g = Games::AlphaBeta->new($p);

while ($p = $g->abmove) {
   print $p->as_string, "\n";
}

__DATA__

=head1 NAME

othello-demo - a self-playing Othello game

=head1 SYNOPSIS

  othello-demo

=head1 DESCRIPTION

This is an example of how simple a self-playing Othello (aka
Reversi) program can be created using L<Games::AlphaBeta> and
L<Games::AlphaBeta::Reversi>.

=head1 AUTHOR

Stig Brautaset <stig@brautaset.org>

=cut