/*
Copyright (c) Microsoft Corporation 2014
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt)
*/
#ifndef MSGPACK_PREDEF_PLAT_WINDOWS_STORE_H
#define MSGPACK_PREDEF_PLAT_WINDOWS_STORE_H
#include <msgpack/predef/version_number.h>
#include <msgpack/predef/make.h>
#include <msgpack/predef/os/windows.h>
/*`
[heading `MSGPACK_PLAT_WINDOWS_STORE`]
[table
[[__predef_symbol__] [__predef_version__]]
[[`WINAPI_FAMILY == WINAPI_FAMILY_APP`] [__predef_detection__]]
]
*/
#define MSGPACK_PLAT_WINDOWS_STORE MSGPACK_VERSION_NUMBER_NOT_AVAILABLE
#if MSGPACK_OS_WINDOWS && defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_APP
# undef MSGPACK_PLAT_WINDOWS_STORE
# define MSGPACK_PLAT_WINDOWS_STORE MSGPACK_VERSION_NUMBER_AVAILABLE
#endif
#if MSGPACK_PLAT_WINDOWS_STORE
# define MSGPACK_PLAT_WINDOWS_STORE_AVALIABLE
# include <msgpack/predef/detail/platform_detected.h>
#endif
#define MSGPACK_PLAT_WINDOWS_STORE_NAME "Windows Store"
#include <msgpack/predef/detail/test.h>
MSGPACK_PREDEF_DECLARE_TEST(MSGPACK_PLAT_WINDOWS_STORE,MSGPACK_PLAT_WINDOWS_STORE_NAME)
#endif