# Copyright (c) 2005 - 2006 Hans Jeuken. All rights reserved.
# This program is free software; you can redistribute it and/or
# modify it under the same terms as Perl itself.
# This file was generated from the 'vrml.xml' file of the syntax highlight
# engine of the kate text editor (http://www.kate-editor.org
#kate xml version 1.02
#kate author Volker Krause (volker.krause@rwth-aachen.de)
#generated: Sun Feb 3 22:02:06 2008, localtime
package Syntax::Highlight::Engine::Kate::VRML;
our $VERSION = '0.07';
use strict;
use warnings;
use base('Syntax::Highlight::Engine::Kate::Template');
sub new {
my $proto = shift;
my $class = ref($proto) || $proto;
my $self = $class->SUPER::new(@_);
$self->attributes({
'Comment' => 'Comment',
'Data Type' => 'DataType',
'Decimal' => 'DecVal',
'Float' => 'Float',
'Hex' => 'BaseN',
'Keyword' => 'Keyword',
'Node' => 'Others',
'Normal Text' => 'Normal',
'String' => 'String',
'String Char' => 'Char',
});
$self->listAdd('keywords',
'DEF',
'EXTERNPROTO',
'FALSE',
'IS',
'NULL',
'PROTO',
'ROUTE',
'TO',
'TRUE',
'USE',
'eventIn',
'eventOut',
'exposedField',
'field',
);
$self->listAdd('nodes',
'Anchor',
'Appearance',
'AudioClip',
'Background',
'Billboard',
'Box',
'Collision',
'Color',
'ColorInterpolator',
'Cone',
'Coordinate',
'CoordinateInterpolator',
'Cylinder',
'CylinderSensor',
'DirectionalLight',
'ElevationGrid',
'Extrusion',
'Fog',
'FontStyle',
'Group',
'ImageTexture',
'IndexedFaceSet',
'IndexedLineSet',
'Inline',
'LOD',
'Material',
'MovieTexture',
'NavigationInfo',
'Normal',
'NormalInterpolator',
'OrientationInterpolator',
'PixelTexture',
'Plane',
'PlaneSensor',
'PointLight',
'PointSet',
'PositionInterpolator',
'ProximitySensor',
'ScalarInterpolator',
'Script',
'Sensor',
'Shape',
'Sound',
'Sphere',
'SphereSensor',
'SpotLight',
'Switch',
'Text',
'TextureCoordinate',
'TextureTransform',
'TimeSensor',
'TouchSensor',
'Transform',
'Viewpoint',
'VisibilitySensor',
'WorldInfo',
);
$self->listAdd('types',
'MFColor',
'MFFloat',
'MFInt32',
'MFNode',
'MFRotation',
'MFString',
'MFTime',
'MFVec2f',
'MFVec3f',
'SFBool',
'SFColor',
'SFFloat',
'SFImage',
'SFInt32',
'SFNode',
'SFRotation',
'SFString',
'SFTime',
'SFVec2f',
'SFVec3f',
);
$self->contextdata({
'Comment' => {
callback => \&parseComment,
attribute => 'Comment',
lineending => '#pop',
},
'Normal' => {
callback => \&parseNormal,
attribute => 'Normal Text',
},
'String' => {
callback => \&parseString,
attribute => 'String',
},
});
$self->deliminators('\\s||\\.|\\(|\\)|:|\\!|\\+|,|-|<|=|>|\\%|\\&|\\*|\\/|;|\\?|\\[|\\]|\\^|\\{|\\||\\}|\\~|\\\\');
$self->basecontext('Normal');
$self->keywordscase(1);
$self->initialize;
bless ($self, $class);
return $self;
}
sub language {
return 'VRML';
}
sub parseComment {
my ($self, $text) = @_;
return 0;
};
sub parseNormal {
my ($self, $text) = @_;
# String => 'keywords'
# attribute => 'Keyword'
# context => '#stay'
# type => 'keyword'
if ($self->testKeyword($text, 'keywords', 0, undef, 0, '#stay', 'Keyword')) {
return 1
}
# String => 'nodes'
# attribute => 'Node'
# context => '#stay'
# type => 'keyword'
if ($self->testKeyword($text, 'nodes', 0, undef, 0, '#stay', 'Node')) {
return 1
}
# String => 'types'
# attribute => 'Data Type'
# context => '#stay'
# type => 'keyword'
if ($self->testKeyword($text, 'types', 0, undef, 0, '#stay', 'Data Type')) {
return 1
}
# attribute => 'Float'
# context => '#stay'
# type => 'Float'
if ($self->testFloat($text, 0, undef, 0, '#stay', 'Float')) {
return 1
}
# attribute => 'Hex'
# context => '#stay'
# type => 'HlCHex'
if ($self->testHlCHex($text, 0, undef, 0, '#stay', 'Hex')) {
return 1
}
# attribute => 'Decimal'
# context => '#stay'
# type => 'Int'
if ($self->testInt($text, 0, undef, 0, '#stay', 'Decimal')) {
return 1
}
# attribute => 'Normal Text'
# beginRegion => 'Brace'
# char => '{'
# context => '#stay'
# type => 'DetectChar'
if ($self->testDetectChar($text, '{', 0, 0, 0, undef, 0, '#stay', 'Normal Text')) {
return 1
}
# attribute => 'Normal Text'
# char => '}'
# context => '#stay'
# endRegion => 'Brace'
# type => 'DetectChar'
if ($self->testDetectChar($text, '}', 0, 0, 0, undef, 0, '#stay', 'Normal Text')) {
return 1
}
# attribute => 'String'
# char => '"'
# context => 'String'
# type => 'DetectChar'
if ($self->testDetectChar($text, '"', 0, 0, 0, undef, 0, 'String', 'String')) {
return 1
}
# attribute => 'Comment'
# char => '#'
# context => 'Comment'
# type => 'DetectChar'
if ($self->testDetectChar($text, '#', 0, 0, 0, undef, 0, 'Comment', 'Comment')) {
return 1
}
return 0;
};
sub parseString {
my ($self, $text) = @_;
# attribute => 'String'
# context => '#stay'
# type => 'LineContinue'
if ($self->testLineContinue($text, 0, undef, 0, '#stay', 'String')) {
return 1
}
# attribute => 'String Char'
# context => '#stay'
# type => 'HlCStringChar'
if ($self->testHlCStringChar($text, 0, undef, 0, '#stay', 'String Char')) {
return 1
}
# attribute => 'String'
# char => '"'
# context => '#pop'
# type => 'DetectChar'
if ($self->testDetectChar($text, '"', 0, 0, 0, undef, 0, '#pop', 'String')) {
return 1
}
return 0;
};
1;
__END__
=head1 NAME
Syntax::Highlight::Engine::Kate::VRML - a Plugin for VRML syntax highlighting
=head1 SYNOPSIS
require Syntax::Highlight::Engine::Kate::VRML;
my $sh = new Syntax::Highlight::Engine::Kate::VRML([
]);
=head1 DESCRIPTION
Syntax::Highlight::Engine::Kate::VRML is a plugin module that provides syntax highlighting
for VRML to the Syntax::Haghlight::Engine::Kate highlighting engine.
This code is generated from the syntax definition files used
by the Kate project.
It works quite fine, but can use refinement and optimization.
It inherits Syntax::Higlight::Engine::Kate::Template. See also there.
=head1 AUTHOR
Hans Jeuken (haje <at> toneel <dot> demon <dot> nl)
=head1 BUGS
Unknown. If you find any, please contact the author