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NAME
    Cocoa::EventLoop - perl interface for Cocoa event loop.

SYNOPSIS
        use Cocoa::EventLoop;
    
        # on-shot timer
        my $timer = Cocoa::EventLoop->timer(
            after => 10,
            cb    => sub {
                # do something
            },
        );
    
        # repeatable timer
        my $timer = Cocoa::EventLoop->timer(
            after    => 10,
            interval => 10,
            cb       => sub {
                # do something
            },
        );
    
        # stop or cancel timers
        undef $timer;
    
    
        # I/O Watcher
        my $io = Cocoa::EventLoop->io(
            fh   => *STDIN,
            poll => 'r',
            cb   => sub {
                warn 'read: ', <STDIN>;
            },
        );
    
    
        # run main loop
        Cocoa::EventLoop->run;
    
        # run main loop for specified period.
        Cocoa::EventLoop->run_while($secs);

DESCRIPTION
    This module provides perl interface for Cocoa's event loop, NSRunLoop.
    And also provides some timers and io watchers within the loop.

    If you want to use or write some modules that depends Cocoa event loop,
    using this module is easiest way. For example, Cocoa::Growl is possible
    to handle click event when it runs with this module:

        use Cocoa::EventLoop;
        use Cocoa::Growl;
    
        my $done = 0;
        growl_notify(
            name        => 'Notification Name',
            title       => 'Hello',
            description => 'Cocoa World!',
            on_click    => sub {
                $done++;
            },
            on_timeout => sub {
                $done++;
            },
        );
    
        Cocoa::EventLoop->run_while(0.1) while !$done;

    If you write more complicated script, consider using
    AnyEvent::Impl::NSRunLoop instead of using this module directly.
    AnyEvent::Impl::NSRunLoop is a wrapper for Cocoa::EventLoop and
    AnyEvent. If you use AnyEvent::Impl::NSRunLoop, you can use any AnyEvent
    based modules in Cocoa's event loop.

CLASS METHODS
  Cocoa::EventLoop->timer(%parameters)
        $timer = Cocoa::EventLoop->timer(after => <seconds>, cb => <callback>);
    
        $timer = Cocoa::EventLoop->timer(
            after    => <fractional_seconds>,
            interval => <fractional_seconds>,
            cb       => <callback>,
        );

    Create one-shot or repeat timer.

    Available parameters are:

    *   after => 'Number'

        How many seconds (fractional values are supported) the callback
        should be invoked. When this value does not specified, use 0 by
        default.

    *   interval => 'Number'

        Callback will be invoked regularly at this interval (in fractional
        seconds) after the first invocation. If this value does not
        specified, use 0 by default (== act as non repeat, on-shot timer);

    *   cb => 'CodeRef'

        Callbacks that will be invoked when timer is fire. This parameter is
        required.

  Cocoa::EventLoop->io(%parameters)
        $io = Cocoa::EventLoop->io(
            fh   => <filehandle_or_fileno>,
            poll => <"r" or "w">,
            cb   => <callback>,
        );

    Create I/O watcher. Available parameters are:

    *   fh => 'FileHandle' or fileno

        Perl file handle (or a naked file descriptor) to watch for events.
        (Required)

    *   poll => 'r' or 'w'

        Type for watching event. 'r' is for readable, 'w' is for writable.
        (Required)

    *   cb => 'CodeRef'

        callback to invoke each time the file handle becomes ready.
        (Required)

  Cocoa::EventLoop->run
    Start Cocoa main loop.

    This method exits immediately when no input sources or timers are
    attached to the loop, but Mac OS X can install and remove additional
    input sources as needed, and those sources could therefore prevent the
    run loop from exiting.

    If you want the run loop to terminate, you shouldn't use this method.
    Instead, use one of the other run methods and also check other arbitrary
    conditions of your own, in a loop. A simple example would be:

        my $should_keep_running = 0; # global
        Cocoa::EventLoop->run_while(0.1) while $should_keep_running;

  Cocoa::EventLoop->run_while($secs)
    Run Cocoa main loop only while specified seconds.

AUTHOR
    Daisuke Murase <typester@cpan.org>

COPYRIGHT AND LICENSE
    Copyright (c) 2009 by KAYAC Inc.

    This program is free software; you can redistribute it and/or modify it
    under the same terms as Perl itself.

    The full text of the license can be found in the LICENSE file included
    with this module.