#ifndef CANNONFIELD_H
#define CANNONFIELD_H
#include <QWidget>
class CannonField : public QWidget
{
Q_OBJECT
public:
CannonField(QWidget *parent = 0);
int angle() const { return currentAngle; }
public slots:
void setAngle(int angle);
signals:
void angleChanged(int newAngle);
protected:
void paintEvent(QPaintEvent *event);
private:
int currentAngle;
};
#endif