new Win32::GUI::Bitmap(FILENAME, [TYPE, X, Y, FLAGS])
Creates a new Bitmap object reading from FILENAME; all other arguments are optional. TYPE can be:
0 bitmap (this is the default) 1 icon 2 cursorYou can eventually specify your desired size for the image with X and Y and pass some FLAGS to the underlying LoadImage API (at your own risk)
Create(WIDTH, HEIGHT, PLANES, BPP, DATA)
[TBD]