
MP3::Daemon::PIMP - the daemon for Pip's Intergallactive Moosex Plaqueluster

Fork a daemon
MP3::Daemon::PIMP->spawn($socket_path);
Start a server, but don't fork into background
my $mp3d = MP3::Daemon::PIMP->new($socket_path);
$mp3d->main;
You're a client wanting a socket to talk to the daemon
my $client = MP3::Daemon::PIMP->client($socket_path);
print $client @command;

This is the base class. It provides the daemonization and event loop.

MP3::Daemon::PIMP provides a server that controls mpg123. Clients such as mp3(1p) may connect to it and request the server to manipulate its internal playlists.

MP3::Daemon::PIMP relies on unix domain sockets to communicate. The socket requires a place in the file system which is referred to as $socket_path in the following descriptions.
This instantiates a new MP3::Daemon. The parameter, socket_path is mandatory, but at_exit is optional.
my $mp3d = MP3::Daemon::PIMP->new (
socket_path => "$ENV{HOME}/.mp3/mp3_socket"
at_exit => sub { print "farewell\n" },
);
This starts the event loop. This will be listening to the socket for client requests while polling mpg123 in times of idleness. This method will never return.
$mp3d->main;
This combines new() and main() while also forking itself into the background. The spawn method will return immediately to the parent process while the child process becomes an MP3::Daemon that is waiting for client requests.
MP3::Daemon::PIMP->spawn (
socket_path => "$ENV{HOME}/.mp3/mp3_socket"
at_exit => sub { print "farewell\n" },
);
This is a factory method for use by clients who want a socket to communicate with a previously instantiated MP3::Daemon::PIMP.
my $client = MP3::Daemon::PIMP->client("$ENV{HOME}/.mp3/mp3_socket");
This method has 2 purposes. When called with a parameter that is a code reference, the purpose of this method is to specify a code reference to execute during times of idleness. When called with no parameters, the specified code reference will be invoked w/ an MP3::Daemon object passed to it as its only parameter. This method will be invoked at regular intervals while main() runs.
Example: Go to the next song when there are 8 or fewer seconds left in the current mp3.
$mp3d->idle (
sub {
my $self = shift; # M:D:Simple
my $player = $self->{player}; # A:P:MPG123
my $f = $player->{frame}; # hashref w/ time info
$self->next() if ($f->[2] <= 8);
}
);
This is a flexible mechanism for adding additional behaviours during playback.
This mimics the C function atexit(). It allows one to give an MP3::Daemon some CODEREFs to execute when the destructor is called. Like the C version, the CODEREFs will be called in the reverse order of their registration. Unlike the C version, $self will be given as a parameter to each CODEREF.
$mp3d->atExit( sub { unlink("$ENV{HOME}/.mp3/mp3.pid") } );
These methods are usually not invoked directly. They are invoked when a client makes a request. The protocol is very simple. The first line is the name of the method. Each argument to the method is specified on successive lines. A final blank line signifies the end of the request.
0 method name
1 $arg[0]
. ...
n-1 $arg[n-2]
n /^$/
Example:
print $client <<REQUEST;
play
5
REQUEST
This plays $self->{playlist}[5].

Copyleft (c) 2001 pip. All rights reversed. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

pip <pip@binq.org>

mpg123(1), Audio::Play::MPG123(3pm), pimp(1p), mpg123sh(1p), mp3(1p)