Object::Accessor
### using the object $object = Object::Accessor->new; # create object $bool = $object->mk_accessors('foo'); # create accessors $clone = $object->mk_clone; # create a clone of the original # object without data $bool = $object->mk_flush; # clean out all data @list = $object->ls_accessors; # retrieves a list of all # accessors for this object $bar = $object->foo('bar'); # set 'foo' to 'bar' $bar = $object->foo(); # retrieve 'bar' again $sub = $object->can('foo'); # retrieve coderef for # 'foo' accessor $bar = $sub->('bar'); # set 'foo' via coderef $bar = $sub->(); # retrieve 'bar' by coderef ### using the object as base class package My::Class; use base 'Object::Accessor'; $object = My::Class->new; # create base object $bool = $object->mk_accessors('foo'); # create accessors, etc... ### make all attempted access to non-existant accessors fatal ### (defaults to false) $Object::Accessor::FATAL = 1; ### enable debugging $Object::Accessor::DEBUG = 1;
Object::Accessor provides an interface to create per object accessors (as opposed to per Class accessors, as, for example, Class::Accessor provides).
Class
Class::Accessor
You can choose to either subclass this module, and thus using its accessors on your own module, or to store an Object::Accessor object inside your own object, and access the accessors from there. See the SYNOPSIS for examples.
SYNOPSIS
Creates a new (and empty) Object::Accessor object. This method is inheritable.
Creates a list of accessors for this object (and NOT for other ones in the same class!). Will not clobber existing data, so if an accessor already exists, requesting to create again is effectively a no-op.
NOT
no-op
Returns true on success, false on failure.
Accessors that are called on an object, that no do exist return undef by default, but you can make this a fatal error by setting the global variable $FATAL to true. See the section on GLOBAL VARIABLES for details.
undef
$FATAL
GLOBAL VARIABLES
Note that all accessors are read/write for everyone. See the TODO section for details.
TODO
Returns a list of accessors that are supported by the current object. The corresponding coderefs can be retrieved by passing this list one by one to the can method.
can
Makes a clone of the current object, which will have the exact same accessors as the current object, but without the data stored in them.
Flushes all the data from the current object; all accessors will be set back to their default state of undef.
Returns true on success and false on failure.
This method overrides UNIVERAL::can in order to provide coderefs to accessors which are loaded on demand. It will behave just like UNIVERSAL::can where it can -- returning a class method if it exists, or a closure pointing to a valid accessor of this particular object.
UNIVERAL::can
UNIVERSAL::can
You can use it as follows:
$sub = $object->can('some_accessor'); # retrieve the coderef $sub->('foo'); # 'some_accessor' now set # to 'foo' for $object $foo = $sub->(); # retrieve the contents # of 'foo'
See the SYNOPSIS for more examples.
Set this variable to true to make all attempted access to non-existant accessors be fatal. This defaults to false.
false
Set this variable to enable debugging output. This defaults to false.
Currently all accessors are read/write for everyone. Perhaps a future release should make it possible to have read-only accessors as well.
This module by Jos Boumans <kane@cpan.org>.
This module is copyright (c) 2004 Jos Boumans <kane@cpan.org>. All rights reserved.
This library is free software; you may redistribute and/or modify it under the same terms as Perl itself.
To install Object::Accessor, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Object::Accessor
CPAN shell
perl -MCPAN -e shell install Object::Accessor
For more information on module installation, please visit the detailed CPAN module installation guide.