Net::Async::WebSocket::Client - connect to a WebSocket server using IO::Async
Net::Async::WebSocket::Client
IO::Async
use IO::Async::Loop; use Net::Async::WebSocket::Client; my $client = Net::Async::WebSocket::Client->new( on_frame => sub { my ( $self, $frame ) = @_; print $frame; }, ); my $loop = IO::Async::Loop->new; $loop->add( $client ); $client->connect( host => $HOST, service => $PORT, url => "ws://$HOST:$PORT/", on_connected => sub { $client->send_frame( "Hello, world!\n" ); }, on_connect_error => sub { die "Cannot connect - $_[-1]" }, on_resolve_error => sub { die "Cannot resolve - $_[-1]" }, ); $loop->loop_forever;
This subclass of Net::Async::WebSocket::Protocol connects to a WebSocket server to establish a WebSocket connection for passing frames.
Connect to a WebSocket server. Takes the following named parameters:
The underlying transport to use for this connection.
URL to provide to WebSocket handshake
CODE reference to invoke when the handshaking is complete.
Paul Evans <leonerd@leonerd.org.uk>
To install Net::Async::WebSocket, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Net::Async::WebSocket
CPAN shell
perl -MCPAN -e shell install Net::Async::WebSocket
For more information on module installation, please visit the detailed CPAN module installation guide.