SDL::Tutorial::3DWorld::Landscape::Infinite - An infinite ground plane
In many basic or primitive 3D worlds the ground is implemented as a single infinite plane at zero height.
This type of ground structure greatly simplies many aspects of a world implementation as we don't need to implement full vertical collision detection.
Bugs should be reported via the CPAN bug tracker at
Adam Kennedy <firstname.lastname@example.org>
Copyright 2010 Adam Kennedy.
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
The full text of the license can be found in the LICENSE file included with this module.