Games::AssaultCube::Log::Line::DemoStop - Describes the DemoStop event in a log line
Describes the DemoStop event in a log line
This module holds the "DemoStop" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class.
This line is emitted when the AC server stops recording a demo.
Those attributes hold information about the event. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too.
The DateTime object representing the time when the server stopped recording the demo
The numeric AssaultCube gamemode ( look at Games::AssaultCube::Utils for more info )
P.S. It's better to use the gamemode_fullname or gamemode_name accessors
The gamemode name ( CTF, TDM, etc )
The full gamemode name ( "capture the flag", "team one shot one kill", etc )
The map name
The size of the demo ( in bytes )
Props goes to the BS clan for the support!
This project is sponsored by http://cubestats.net
Copyright 2009 by Apocalypse
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.