Apocalypse > Games-AssaultCube-0.04 > Games::AssaultCube::Log::Line::Killed

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Module Version: 0.04   Source  

NAME ^

Games::AssaultCube::Log::Line::Killed - Describes the Killed event in a log line

ABSTRACT ^

Describes the Killed event in a log line

DESCRIPTION ^

This module holds the "Killed" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class.

This line is emitted when a client kills somebody. ( frag/gib )

Attributes

Those attributes hold information about the event. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too.

nick

The nick of the client who did the kill

victim

The nick who died

ip

The ip of the client who did the kill

tk

Boolean value indicating if the client killed somebody on his team or not.

gib

Boolean value indicating if the client gibbed the victim or not.

score

The AC-specific score for this kill. ( varies from gamemode to gamemode, this is the default )

        Gib = 2
        Frag = 1
        TK Frag = -1
        TK Gib = -2

AUTHOR ^

Apocalypse <apocal@cpan.org>

Props goes to the BS clan for the support!

This project is sponsored by http://cubestats.net

COPYRIGHT AND LICENSE ^

Copyright 2009 by Apocalypse

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

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