Chess::Piece::Knight - an object representing a knight in a game of chess
$knight = Chess::Piece::Knight->new("g1", "white", "White King's knight"); $true = $knight->can_reach("f3"); $true = $knight->can_reach("e2"); $false = $knight->can_reach("g3");
The Chess module provides a framework for writing chess programs with Perl. This class forms part of the framework, representing a knight in a Chess::Game.
Constructs a new Chess::Piece::Knight. Requires two scalar parameters containing the initial square and color for this piece. Optionally takes a third scalar parameter containing a description of this piece.
$knight = Chess::Piece::Knight->new("g1", "white"); $knight = Chess::Piece::Knight->new("g8", "black", "Black King's knight");
There are no class methods for this class.
Overrides base class version. Returns a list of squares that this pawn can reach from its current position. See "reachable_squares()" in Chess::Piece for more details on this method.
This subclass of Chess::Piece does not generate any warning messages by itself. Please see DIAGNOSTICS in Chess::Piece or DIAGNOSTICS in Chess::Board for possible error messages your program may produce.
Please report any bugs to the author.
Brian Richardson <firstname.lastname@example.org>
Copyright (c) 2002, 2005 Brian Richardson. All rights reserved. This module is Free Software. It may be modified and redistributed under the same terms as Perl itself.