
Markup::TreeNode - Class representing a marked-up node (element)

use Markup::TreeNode;
my $new_node = Markup::TreeNode->new(tagname => 'p');

This module exists pretty much soley for Markup::Tree. I'm sure you can find plenty of other uses for it, but that's probably the best. Please let me know if and how you use this outside of it's purpose, I'm very intrested :).

At object instantiation (initilization) the following properties can be set. Addtionally, they can be read/written in a standard hash way: print $node->{'text'}.
The type of element in question. Valid values follow:
This is the default value and it represents a standard document element.
TreeNodes of this element type represent textual objects.
In the real-world you'll probably have one or none of these. It is the declaration that the XML or HTML tree has provided. Look at the text property to see what the declaration was (intact minus the <! >.
This is a representation of comments in markup.
element_types marked with -->ignore will be overlooked (but not children of -->ignore (unless they also are -->ignore)) by Markup::Tree's foreach_node and save_as methods.
Processing Instruction. The tagname will be either asp-style or php-style depending on wheter the tag was started and ended with % or ?.
For tag element_types this is the name of the element.
For -->pi element_types this is either asp-style or php-style depending on wheter the tag was started and ended with % or ?.
For all other elements it is usually the same as element_type.
A reference to an anonymous hash. This represents the elements attributes in name => value pairs (a hash).
Internally this setting is never used. Markup::Tree uses it to represent the depth or indentation level. You may find other uses for it. Default value is 0.
When present, this is the reference to the parent Markup::TreeNode. If empty the value of this property is '(empty)'.
Internally this is used to represent which child number of our parent we are. Again, you may find another use for it.
A reference to an anonymous array of Markup::TreeNodess.
The text of the object. Likely -->text or -->declaration will have this set.

Markup::TreeNode)The safe way of assigning a parent. Adds the current node to the last of the new parent's children list.
Markup::TreeNode)The safe way of assigning a child. Adds proper parent links and child_nums.
Markup::TreeNode)The safe way of assigning a child. Adds proper parent links and child_nums.
The difference between this method and the attach_child method is that this method will add the specified child as the first child of it's children, rather than the last.
The safe way of assigning a children to a parent. Adds proper parent links and child_nums.
If the current object is a -->text object it simply returns its text; Otherwise if the next_node is a text, returns its text. If all fails, undef is returned.
Returns the next Markup::TreeNode in the tree or undef if at the bottom (or if the algo screwed up).
Returns the previous Markup::TreeNode in the tree or undef if at the top (or if the algo screwed up).
Drops (deletes) the current node and all of its children. Returns the dropped node.
Markup::TreeNode)Replaces the current node with the specified one. Returns the replaced node.
Markup::TreeNode, position)Arguments:
Markup::TreeNodeThe node you want to insert
May be one of 'before' or 'after'. The default is 'after'.
This method will insert the specified node either before or after itself, depending on the position.

Please let me know if you find any bugs.


BPrudent (Brandon Prudent)
Email: xlacklusterx@hotmail.com