Games::Literati -- Literati resolver
use Games::Literati;
Games::Literati helps you find out ALL solutions for a given board and tiles. Similarly it can be used to play Scrabble.
The documentation of standalone functions will be added.
To used it to play the games:
use Games::Literati; literati(min_tiles, max_tiles);
enter the data prompted then the best 10 solution will be displayed.
literati(3,7); literati(); # use 1-7 tiles. scrabble();
It is recommended to pre-write everything into a file. and run the program via command-line.
In the file, the first 1-15 lines represent board situation, followed with "yes", followed by wild tile positions, if none, place a empty line here, then followed by tiles (can be less than 7), use ? to represent wild tiles.
<B>make sure to put `wordlist' in the working directory when running. the program.
For example, the file is named `t':
............... ............... ............... .......c....... ......ai....... .......s.header .......t....r.. ...jurors..soup .......o....p.h .upsilon.f..pea .......speering .........s..n.e .........t..g.. .........e ........broils yes 7,8 10,14 7,14 eurmsss <file end with a CR> from the command line: perl -e'use Games::Literati qw(literati); literati()' < t [....] using 7 tiles: using 6 tiles: (9) row 3 become: 'cussers' starting at column 8 (9) row 12 become: 'russets' starting at column 4 using 5 tiles: (8) row 3 become: 'cruses' starting at column 8 (8) row 3 become: 'curses' starting at column 8 [...] Possible Ten Best Solution 1: column 3 become: 'susses' starting at row 10 using 5 tile(s), score 24 Possible Ten Best Solution 2: column 3 become: 'serums' starting at row 10 using 5 tile(s), score 24 Possible Ten Best Solution 3: column 14 become: 'muser' starting at row 1 using 4 tile(s), score 15 [...] or perl -e'use Games::Literati qw(scrabble); scrabble()' < t [...] Possible Ten Best Solution 1: row 14 become: 'embroils' starting at column 6 using 2 tile(s), score 36 Possible Ten Best Solution 2: column 2 become: 'spumes' starting at row 8 using 5 tile(s), score 22 [...] Example 2: From beginning of the game, create file 't' like this: ............... ............... ............... ............... ............... ............... ............... ............... ............... ............... ............... ............... ............... ............... ............... yes ?omment $perl -e'use Games::Literati qw(literati); literati()' < t [...] using 7 tiles: (47) row 7 become: 'comment' starting at column 1 (BINGO!!!!) (47) row 7 become: 'memento' starting at column 1 (BINGO!!!!) (47) row 7 become: 'metonym' starting at column 1 (BINGO!!!!) (47) row 7 become: 'momenta' starting at column 1 (BINGO!!!!) (47) row 7 become: 'momento' starting at column 1 (BINGO!!!!) [...] $ perl -e'use Games::Literati qw(scrabble);scrabble()' < t [...] (76) row 7 become: 'comment' starting at column 1 (BINGO!!!!) (76) row 7 become: 'memento' starting at column 1 (BINGO!!!!) (72) row 7 become: 'metonym' starting at column 1 (BINGO!!!!) [...] good luck!:)
chichengzhang@hotmail.com.
To install Games::Literati, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Games::Literati
CPAN shell
perl -MCPAN -e shell install Games::Literati
For more information on module installation, please visit the detailed CPAN module installation guide.