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NAME

Games::Sudoku::OO::Board - Object oriented Sudoku solver

SYNOPSIS

  use Games::Sudoku::OO::Board;
  my $board = Sudoku::OO::Board->new();
  $board->importGrid($txt_grid);

  print $board->toStr;

  # Tell Row 1 to solve itself as much as it can
  $board->solveRow(1);
  print $board->toStr;

  # Solve the whole board
  $board->solveAll;
  print $board->toStr;

DESCRIPTION

Games::Sudoku::OO takes an object oriented approach to solving Sudoku, representing the column, row and square as derivatives of a base Set class, which encapsulates the solving rules. The Board class is also composed of cells (which know what set they are in) and is only responsible for loading and updating the cells and interacting with the users. The sets themselves do the solving.

USAGE

BUGS

- Doesn't solve all boards - Display of unsolved boards is a bit odd

SUPPORT

- Email me

AUTHOR

Michael Cope CPAN ID: COPE

cpan@copito.org http://www.copito.org/perl

COPYRIGHT

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

The full text of the license can be found in the LICENSE file included with this module.

SEE ALSO

Games::Sudoku::OO::Set Games::Sudoku::OO::Cell