SDL::Color - a SDL perl extension
$color = new SDL::Color ( -r => 0xde, -g => 0xad, -b =>c0 ); $color = new SDL::Color -surface => $app, -pixel => $app->pixel($x,$y); $color = new SDL::Color -color => SDL::NewColor(0xff,0xaa,0xdd);
SDL::Color is a wrapper for display format independent color representations, with the same interface as SDL::Color.
SDL::Color::new with a
-color option will construct a new object referencing the passed SDL_Color*.
-r,-g,-b options will construct both a SDL_Color structure, and the associated object with the specified vales.
-pixel,-surface options will generate a SDL_Color* with the r,g,b values associated with the integer value passed by
-pixel for the given
SDL::Color::r, SDL::Color::g, SDL::Color::b are accessor methods for the red, green, and blue components respectively. The color value can be set by passing a byte value (0-255) to each function.
SDL::Color::pixel takes a
SDL::Surface object and r,g,b values, and returns the integer representation of the closest color for the given surface.
David J. Goehrig