Sascha Kiefer > JavaScript-Code-0.08 > JavaScript::Code

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Module Version: 0.08   Source  

NAME ^

JavaScript::Code - A JavaScript Code Framework

SYNOPSIS ^

    #!/usr/bin/perl

    use strict;
    use warnings;
    use JavaScript::Code;
    use JavaScript::Code::Condition;
    use JavaScript::Code::Expression::Boolean qw/AND OR NOT EQUAL NOT_EQUAL/;
    use JavaScript::Code::Variable;
    use JavaScript::Code::Function;

    # create the code object
    my $code = JavaScript::Code->new();

    # create a code block
    my $block = JavaScript::Code::Block->new();

    # create some variables
    my $var1 = JavaScript::Code::Variable->new()->name('a');
    my $var2 = JavaScript::Code::Variable->new()->name('b')->value(42);
    my $var3 = JavaScript::Code::Variable->new()->name('c')->value(23);
    my $var4 = JavaScript::Code::Variable->new()->name('x')->declared( 1 ); # could have been declared in a other script
    my $var5 = JavaScript::Code::Variable->new()->name('y')->value( ['test', 'uhu', $var4] );

    # add some of them to the code block
    $block->add( [ $var2, $var3] );

    # create some numbers
    my $x1 = JavaScript::Code::Number->new()->value( 10 );
    my $x2 = JavaScript::Code::Number->new()->value( 20 );
    my $x3 = JavaScript::Code::Number->new()->value( 30 );

    # build expressions
    my $c0 = $x1 + $x2;
    my $c1 = $var2 - ($c0 + $x1->value(30)) * $x2->value(40);
    my $c2 = $c1 * $var3;

    # assign a expression to a variable and add it to your code block
    $block->add( JavaScript::Code::Variable->new()->name('d')->value( $c2 ) );

    # add more stuff to your code block
    $block->add( JavaScript::Code::Block->new()->add( $var1->value("Bar!") ) );
    $block->add( $var1->clone->value("Foo!") ); # clone 'a' and give it a new value

    # boolean expressions
    my $foo = $c0->as_variable( name => 'foo' );
    my $e1 = EQUAL( $foo, $x3 );

    # conditions
    my $cond = JavaScript::Code::Condition->new;
    $cond->add_if( expression => $e1, block => $block );
    $cond->add_if( expression => NOT_EQUAL( $foo, $x3 ), block => $block );
    $cond->else( $block );

    # add your block and other stuff to the code object
    $code->add( $foo );
    $code->add( [ $var4->value( 4711 ), $var1->value( "Perl!" ) ] );
    $code->add( $cond );
    $code->add( $var2->value(21) ); # 'b' with value 21 (note the different scope)
    $code->add( $var5 );
    $code->add_variable( name => "y", value => 'Larry', index => 16 );

    #functions
    my $func1block = JavaScript::Code::Block->new();
    $func1block->add( JavaScript::Code::Function::BuildIn->return->call( '"test"')->as_element );

    my $func1 = JavaScript::Code::Function->new( name => "foofunc", block => $func1block );
    $func1->parameters( qw[ p1 p2 p3 p4 ] );
    $code->add( $func1 );
    $code->add( $func1->call([ $var5, $var2, '"foo"', 12 ])->as_variable( name => 'result' ) );

    # output to be embedded in your html code
    print $code->output_for_html;

DESCRIPTION ^

Create javascript-code!

METHODS ^

$self->add( $element )

Adds a new element.

$self->elements( )

Returns a ref-array of all added elements.

$self->output( )

Returns the javascript-code.

$self->output_for_html( < \%args > )

Returns the javascript-code that can be directly embedded into html-code.

Optimal \%args: Key-value pairs that reprensent attributes that will be associated to the script tag.

    print $code->output_for_html( { language => undef } );

SEE ALSO ^

JavaScript::MochiKit

http://www.perl-community.de

AUTHOR ^

Sascha Kiefer, esskar@cpan.org

LICENSE ^

This library is free software, you can redistribute it and/or modify it under the same terms as Perl itself.

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