Patrice Auffret > Net-Frame-Layer-LLTD-1.00 > Net::Frame::Layer::LLTD::Hello

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NAME ^

Net::Frame::Layer::LLTD::Hello - LLTD Hello upper layer object

SYNOPSIS ^

   use Net::Frame::Layer::LLTD::Hello;

   # Build a layer
   my $layer = Net::Frame::Layer::LLTD::Hello->new(
      generationNumber      => 0,
      currentMapperAddress  => 'ff:ff:ff:ff:ff:ff',
      apparentMapperAddress => 'ff:ff:ff:ff:ff:ff',
      tlvList               => [],
   );
   $layer->pack;

   print 'RAW: '.$layer->dump."\n";

   # Read a raw layer
   my $layer = Net::Frame::Layer::LLTD::Hello->new(raw => $raw);
   $layer->unpack;

   print $layer->print."\n";
   print 'PAYLOAD: '.unpack('H*', $layer->payload)."\n"
      if $layer->payload;

DESCRIPTION ^

This modules implements the encoding and decoding of the LLTD Hello layer.

Protocol specifications: http://www.microsoft.com/whdc/Rally/LLTD-spec.mspx .

See also Net::Frame::Layer for other attributes and methods.

ATTRIBUTES ^

generationNumber
currentMapperAddress
apparentMapperAddress
tlvList ( [ Net::Frame::Layer::LLTD::Tlv, ... ] )

This last attribute will store an array ref of Net::Frame::Layer::LLTD::Tlv objects.

The following are inherited attributes. See Net::Frame::Layer for more information.

raw
payload
nextLayer

METHODS ^

new
new (hash)

Object constructor. You can pass attributes that will overwrite default ones. See SYNOPSIS for default values.

getTlvListLength

This method will compute the length of all tlv objects contained in tlvList attribute.

The following are inherited methods. Some of them may be overriden in this layer, and some others may not be meaningful in this layer. See Net::Frame::Layer for more information.

layer
computeLengths
computeChecksums
pack
unpack
encapsulate
getLength
getPayloadLength
print
dump

CONSTANTS ^

See Net::Frame::Layer::LLTD.

SEE ALSO ^

Net::Frame::Layer::LLTD, Net::Frame::Layer

AUTHOR ^

Patrice <GomoR> Auffret

COPYRIGHT AND LICENSE ^

Copyright (c) 2006-2007, Patrice <GomoR> Auffret

You may distribute this module under the terms of the Artistic license. See LICENSE.Artistic file in the source distribution archive.

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