Gregor N. Purdy, Sr. > Games-Chess-Referee-0.003 > Games::Chess::Referee

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Module Version: 0.003   Source  

NAME ^

Games::Chess::Referee - work with chess positions and games, according to the rules of chess.

SYNOPSIS ^

    use Games::Chess:Referee;
    new_game();
    ply('e2e4');
    ply('e7e5');
    show_board();
    move('d2d3', 'd7d6');
    show_board();

DESCRIPTION ^

The Games::Chess:Referee module provides a mechanism to interpret (almost) standard algebraic chess notation and to print out the resulting positions. It makes use of the Games::Chess::Position and Games::Chess::Piece classes by Gareth Rees, adding the chess rules and move application functionality.

ERROR HANDLING ^

Where the code does complain, it uses the carp routine. The ply() and move() routines return zero on failure, one on success.

LIMITATIONS ^

In this very early version, many of the rules of chess are not yet implemented. The code is in a state of flux right now, as it is being reworked into a class from a simple afternoon proof of concept. See the README file and comments in the code for more information.

BUGS ^

There are no known bugs as of this writing, but it would be reasonable to consider the limitations as bugs.

SEE ALSO ^

Games::Chess

AUTHOR ^

Gregor N. Purdy (gregor@focusresearch.com)

COPYRIGHT AND LICENSE ^

Copyright (C) 1999-2006 Gregor N. Purdy. All rights reserved.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

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