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NAME

Paws::GameLift::FleetUtilization

USAGE

This class represents one of two things:

Arguments in a call to a service

Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.

As an example, if Att1 is expected to be a Paws::GameLift::FleetUtilization object:

  $service_obj->Method(Att1 => { ActiveGameSessionCount => $value, ..., MaximumPlayerSessionCount => $value  });

Results returned from an API call

Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::FleetUtilization object:

  $result = $service_obj->Method(...);
  $result->Att1->ActiveGameSessionCount

DESCRIPTION

Current status of fleet utilization, including the number of game and player sessions being hosted.

ATTRIBUTES

ActiveGameSessionCount => Int

  Number of active game sessions currently being hosted on all instances
in the fleet.

ActiveServerProcessCount => Int

  Number of server processes in an C<ACTIVE> status currently running
across all instances in the fleet

CurrentPlayerSessionCount => Int

  Number of active player sessions currently being hosted on all
instances in the fleet.

FleetId => Str

  Unique identifier for a fleet.

MaximumPlayerSessionCount => Int

  Maximum players allowed across all game sessions currently being hosted
on all instances in the fleet.

SEE ALSO

This class forms part of Paws, describing an object used in Paws::GameLift

BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues