Paws::GameLift::FleetUtilization
This class represents one of two things:
Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.
As an example, if Att1 is expected to be a Paws::GameLift::FleetUtilization object:
$service_obj->Method(Att1 => { ActiveGameSessionCount => $value, ..., MaximumPlayerSessionCount => $value });
Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::FleetUtilization object:
$result = $service_obj->Method(...); $result->Att1->ActiveGameSessionCount
Current status of fleet utilization, including the number of game and player sessions being hosted.
Number of active game sessions currently being hosted on all instances in the fleet.
Number of server processes in an C<ACTIVE> status currently running across all instances in the fleet
Number of active player sessions currently being hosted on all instances in the fleet.
Unique identifier for a fleet.
Maximum players allowed across all game sessions currently being hosted on all instances in the fleet.
This class forms part of Paws, describing an object used in Paws::GameLift
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
To install Paws::SDK::Config, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Paws::SDK::Config
CPAN shell
perl -MCPAN -e shell install Paws::SDK::Config
For more information on module installation, please visit the detailed CPAN module installation guide.