Jeffrey T. Palmer > Box2D-0.07 > Box2D::b2WeldJoint

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NAME ^

Box2D::b2WeldJoint - Glues two bodies together.

SYNOPSIS ^

  my $joint = $world->CreateJoint( $joint_def );

DESCRIPTION ^

A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.

METHODS ^

GetAnchorA()

Get the anchor point on bodyA in world coordinates. Implements Box2D::b2Joint.

Returns a Box2D::b2Vec2

GetAnchorB()

Get the anchor point on bodyB in world coordinates. Implements Box2D::b2Joint.

Returns a Box2D::b2Vec2

GetReactionForce( $inv_dt )

Get the reaction force on body2 at the joint anchor in Newtons. Implements Box2D::b2Joint.

Parameters:

Returns a Box2D::b2Vec2

GetReactionTorque( $inv_dt )

Get the reaction torque on body2 in N*m. Implements Box2D::b2Joint.

Parameters:

Returns a float32

SEE ALSO ^

BUGS ^

See "BUGS" in Box2D

AUTHORS ^

See "AUTHORS" in Box2D

COPYRIGHT & LICENSE ^

See "COPYRIGHT & LICENSE" in Box2D

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