
SDL::Deprecated - Log of Deprecated items per release

Core

Major changes to SDLx::Controller.
quit is now stop.
Event handlers no longer end run on returning false.
Call stop explicitly instead.
The first argument to move handlers is the step portion instead of dt.
The second argument to move handlers,
the t value,
is now the third argument.
min_t will limit apps to a framerate of 60 by default.
SDLx::App::loop() is deprecated.
Now depends on SDLx::Surface.
To get the SDL::Surface,
use -surface() >.
Alternatively SDLx::Surface::display().
get_display is now called SDLx::Surface::display.
Has drastically changed, and is still volatile.
SDL::App has migrated to SDLx::App namespace. The reason for this is because it is an extension and not a 1:1 XS/Constant Module to the c library.
SDL::Game::Rect has migrated to SDLx::Rect namespace. Same reasoning as above.

See "AUTHORS" in SDL.