Jeffrey T. Palmer > SDL > SDL::Mixer::MixChunk

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SDL-2.540.tar.gz

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Source   Latest Release: SDL-2.544

NAME ^

SDL::Mixer::MixChunk -- SDL Bindings for structure SDL_MixChunk

CATEGORY ^

Mixer, Structure

SYNOPSIS ^

 use SDL;
 use SDL::Mixer::MixChunk;

 my $mix_chunk = SDL::Mixer::Music::load_WAV('sample.wav');

 printf("length of audio data is %d bytes\n", $mix_chunk->alen);
 printf("volume is %d\n",                     $mix_chunk->volume);

DESCRIPTION ^

Stores audio data in memory.

Note: It's a bad idea to free a chunk that is still being played...

METHODS ^

alen

length of audio data in bytes

volume

Per-sample volume, 0-128 (normally MIX_MAX_VOLUME after loading)

AUTHORS ^

See "AUTHORS" in SDL.

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