
POE::Component::Supervisor::Supervised::Session - Helps POE::Component::Supervisor babysit POE sessions.

POE::Component::Supervisor::Supervised::Session->new(
start_callback => sub {
return POE::Session->new(
);
},
);
POE::Component::Supervisor::Supervised::Session->new(
implicit_tracking => 1, # any sessions from _child create events
start_callback => sub {
POE::Component::Foo->spawn(
...
);
},
);

This is a factory object that creates POE::Component::Supervisor::Handle::Session objects.

See also "ATTRIBUTES" in POE::Component::Supervisor::Handle::Session, all of the documented attributes that apply to handle creation are borrowed by this class.
The class to instantiate.
Defaults to POE::Component::Supervisor::Handle::Session.
Note that attributes are inherited only from POE::Component::Supervisor::Handle::Session. If your handle class requires additional attributes, you must subclass your own Supervised variant.
The _inherit_attributes_from_handle_class method can then be invoked on your subclass to reinherit all the attributes. Read the source of POE::Component::Supervisor::Supervised for more details.

See also "METHODS" in POE::Component::Supervisor::Supervised.
Called by POE::Component::Supervisor when a new instance of the child process should be spawned.
Used by should_restart. See POE::Component::Supervisor::Supervised for details.
Returns true if the error argument is provided (it's added by the handle when a DIE signal is cought from one of the tracked sessions).