Games::Nintendo::Mario::NSMB::Wii - a class for Italian plumbers who wave their hands around
Nobody has given RJBS a copy of NSMB Wii yet, so he hasn't played it, so this class may not be an accurate reflection of its behavior.
use Games::Nintendo::Mario::NSMB::Wii; my $hero = Games::Nintendo::Mario::SMB->new( name => 'Blue Toad', state => 'normal', ); $hero->powerup('mushroom'); # doop doop doop! $hero->powerup('flower'); # change clothes $hero->damage for (1 .. 2); # cue the Mario Death Music
This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in New Super Mario Bros. for Wii. All of the methods described in the Mario interface exist as documented.
The plumber may be named Mario or Luigi, or can be "Blue Toad" or "Yellow Toad."
The plumber's state may be any of: normal super fire shell mini mega ice penguin propeller
Valid powerups are: mushroom flower shell mega_mushroom mini_mushroom ice_flower penguinsuit propeller_mushroom
This ruleset reflects Mario in New Super Mario Bros. Wii, the first SMB game for Nintendo Wii.
Ricardo SIGNES <firstname.lastname@example.org>
Copyright 2012 by Ricardo SIGNES <email@example.com>
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.