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NAME

Games::Nintendo::Mario::NSMB::Wii - a class for Italian plumbers who wave their hands around

VERSION

version 0.208

WARNING!!

Nobody has given RJBS a copy of NSMB Wii yet, so he hasn't played it, so this class may not be an accurate reflection of its behavior.

SYNOPSIS

  use Games::Nintendo::Mario::NSMB::Wii;

  my $hero = Games::Nintendo::Mario::SMB->new(
    name  => 'Blue Toad',
    state => 'normal',
  );
  
  $hero->powerup('mushroom'); # doop doop doop!
  $hero->powerup('flower');   # change clothes

  $hero->damage for (1 .. 2); # cue the Mario Death Music

DESCRIPTION

This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in New Super Mario Bros. for Wii. All of the methods described in the Mario interface exist as documented.

NAMES

The plumber may be named Mario or Luigi, or can be "Blue Toad" or "Yellow Toad."

STATES

The plumber's state may be any of: normal super fire shell mini mega ice penguin propeller

POWERUPS

Valid powerups are: mushroom flower shell mega_mushroom mini_mushroom ice_flower penguinsuit propeller_mushroom

METHODS

games

This ruleset reflects Mario in New Super Mario Bros. Wii, the first SMB game for Nintendo Wii.

AUTHOR

Ricardo SIGNES <rjbs@cpan.org>

COPYRIGHT

Copyright 2012 by Ricardo SIGNES <rjbs@cpan.org>

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

See http://www.perl.com/perl/misc/Artistic.html