Math::GMPf - perl interface to the GMP library's floating point (mpf) functions.

This module needs the GMP C library - available from: http://gmplib.org

A bigfloat module utilising the Gnu MP (GMP) library. Basically this module simply wraps all of the 'mpf' floating point functions provided by that library. The documentation below extensively plagiarises the GMP documentation at http://gmplib.org . See the Math::GMPf test suite for some examples of usage.

use Math::GMPf qw(:mpf); my $string = '.123542@2'; # mantissa = (.)12345 # exponent = 2 # my $string = '12.354'; # alternative string format my $base = 10; # Set the default precision to at least 80 bits. Rmpf_set_default_prec(80); # Create the Math::GMPf object my $bn1 = Rmpf_init_set_str($string, $base); # Create another Math::GMPf object that holds # an initial value of zero, but with at least # 131 bits of precision. my $bn2 = Rmpf_init2(131); # Create another Math::GMPf object that holds # an initial value of zero, with default precision. my $bn3 = Rmpf_init(); # Or just use the new() function: my $bn4 = Math::GMPf->new(116.8129); # Perform some operations ... see 'FUNCTIONS' below. . . # print out the value held by $bn1 (in octal): print Rmpf_get_str($bn1, 8, 0), "\n"; # print out the value held by $bn1 (in decimal): print Rmpf_get_str($bn1, 10, 0); # print out the value held by $bn1 (in base 29) # using the (alternative) TRmpf_out_str() # function. (This function doesn't print a newline.) TRmpf_out_str(*STDOUT, 29, 0, $bn1);

Objects created with Rmpf_init* functions have been blessed into package Math::GMPf. They will therefore be automatically cleaned up by the DESTROY() function whenever they go out of scope. For each Rmpf_init* fnction there is a corresponding Rmpf_init*_nobless function. If you wish you can create unblessed objects using these functions. It will then be up to you to clean up the memory associated with these objects by calling Rmpf_clear($op), for each object. Alternatively the objects will be cleaned up when the script ends. I don't know why you would want to create unblessed objects. The point is that you can if you want to.

See the GMP documentation at http://gmplib.org These next 3 functions are demonstrated above: $rop = Rmpf_init_set_str($str, $base); # 1 < abs($base) < 63 $rop = Rmpf_init2($bits); # $bits > 0 $str = Rmpf_get_str($r, $base, $digits); # 1 < abs($base) < 63 The third argument to Rmpf_get_str() specifies the number of digits required to be output. Up to $digits digits will be generated. Trailing zeros are not returned. No more digits than can be accurately represented by OP are ever generated. If $digits is 0 then that accurate maximum number of digits are generated. The following functions are simply wrappers around a GMP function of the same name. eg. Rmpf_swap() is a wrapper around mpf_swap() which is fully documented in the GMP manual at http://gmplib.org. "$rop", "$op1", "$op2", etc. are simply Math::GMPf objects - the return value of one of the Rmpf_init* functions (or their '_nobless' counterpart). They are in fact references to GMP structures. The "$rop" argument(s) contain the result(s) of the calculation being done, the "$op" argument(s) being the input(s) into that calculation. Generally, $rop, $op1, $op2, etc. can be the same perl variable, though usually they will be distinct perl variables referencing distinct GMP structures. Eg. something like Rmpf_add($r1, $r1, $r1), where $r1 *is* the same reference to the same GMP structure, would add $r1 to itself and store the result in $r1. Think of it as $r1 += $r1. Otoh, Rmpf_add($r1, $r2, $r3), where each of the arguments is a different reference to a different GMP structure would add $r2 to $r3 and store the result in $r1. Think of it as $r1 = $r2 + $r3. Mostly, the first argument is the argument that stores the result and subsequent arguments provide the input values. Exceptions to this can be found in some of the functions that actually return a value. Like I say, see the GMP manual for details. I hope it's intuitively obvious or quickly becomes so. Also see the test suite that comes with the distro for some examples of usage. "$ui" means any integer that will fit into a C 'unsigned long int'. "$si" means any integer that will fit into a C 'signed long int'. "$double" means any number (not necessarily integer) that will fit into a C 'double "$bool" means a value (usually a 'signed long int') in which the only interest is whether it's true or false. "$str" simply means a string of symbols that represent a number, eg "1234567890987654321234567@7" which might be a base 10 number, or "zsa34760sdfgq123r5@11" which would have to represent at least a base 36 number (because "z" is a valid digit only in bases 36 or higher). Valid bases for GMP numbers are 2 to 62 (inclusive). ######################## INITIALIZATION FUNCTIONS Normally, a variable should be initialized once only or at least be cleared, using `Rmpf_clear', between initializations. 'DESTROY' (which calls 'Rmpf_clear') is automatically called on blessed objects whenever they go out of scope. First read the section 'MEMORY MANAGEMENT' (above). $bits = Rmpf_get_default_prec(); Return the current default default precision. Rmpf_set_default_prec($bits); Set the default precision to be *at least* $bits bits. All subsequent calls to `Rmpf_init' will use this precision, but previously initialized variables are unaffected. $rop = Math::GMPf::new(); $rop = Math::GMPf->new(); $rop = new Math::GMPf(); $rop = Rmpf_init(); $rop = Rmpf_init_nobless(); Initialize $rop to 0. The precision of $rop is undefined unless a default precision has already been established by a call to `Rmpf_set_default_prec'. $rop = Rmpf_init2($bits); $rop = Rmpf_init2_nobless($bits); Initialize $rop to 0 and set its precision to be *at least* $bits bits. $bits = Rmpf_get_prec($op); Return the current precision of $op, in bits. Rmpf_set_prec($rop, $bits); Set the precision of $rop to be *at least* $bits bits. The value in $rop will be truncated to the new precision. This function requires internal reallocation of memory, and so should not be used in a tight loop. Rmpf_set_prec_raw($rop, $bits); Set the precision of $rop to be *at least* $bits bits, without changing the memory allocated. $bits must be no more than the allocated precision for $rop, that being the precision when $rop was initialized, or in the most recent `Rmpf_set_prec'. The value in $rop is unchanged, and in particular if it had a higher precision than $bits it will retain that higher precision New values written to $rop will use the new value $bits. Before calling `Rmpf_clear' (which will happen when a blessed Math::GMPf object goes out of scope) or the full `Rmpf_set_prec', another `Rmpf_set_prec_raw' call must be made to restore $rop to its original allocated precision. Failing to do so will have unpredictable results. `Rmpf_get_prec' can be used before `Rmpf_set_prec_raw' to get the original allocated precision. After `Rmpf_set_prec_raw' it reflects the $bits value set. `Rmpf_set_prec_raw' is an efficient way to use a Math::GMPf object at different precisions during a calculation, perhaps to gradually increase precision in an iteration, or just to use various different precisions for different purposes during a calculation. #################### ASSIGNMENT FUNCTIONS Rmpf_set($rop, $op); Rmpf_set_ui($rop, $ui); Rmpf_set_si($rop, $si); Rmpf_set_d($rop, $double); Rmpf_set_NV($rop, $NV); # $NV is $Config{nvtype} Rmpf_set_IV($rop, $IV); # $IV is $Config{ivtype} # (or $Config{uvtype}). Rmpf_set_z($rop, $z); # $z is a Math::GMPz object. Rmpf_set_q($rop, $q); # $q is a Math::GMPq object. Set the value of $rop from the 2nd arg. Rmpf_set_str($rop, $str, $base); Set the value of $rop from the string in $str. The string is of the form `M@N' or, if the base is 10 or less, alternatively `MeN'. `M' is the mantissa and `N' is the exponent. The mantissa is always in the specified base. The exponent is either in the specified base or, if base is negative, in decimal. The argument $base may be in the ranges 2 to 62, or -62 to -2. Negative values are used to specify that the exponent is in decimal. For bases up to 36, case is ignored; upper-case and lower-case letters have the same value; for bases 37 to 62, upper-case letter represent the usual 10..35 while lower-case letter represent 36..61. Unlike the corresponding mpz function, the base will not be determined from the leading characters of the string if base is 0. This is so that numbers like `0.23' are not interpreted as octal. This function croaks if the entire string is not a valid number in base $base. Rmpf_swap($rop1, $rop2); Swap $rop1 and $rop2. Both the values and the precisions of the two variables are swapped. ###################################### COMBINED INITIALIZATION AND ASSIGNMENT NOTE: Do NOT use these functions if $rop has already been initialised. Instead use the Rmpz_set* functions in 'Assignment Functions' (above) First read the section 'MEMORY MANAGEMENT' (above). $rop = Math::GMPf->new($arg); $rop = Math::GMPf::new($arg); $rop = new Math::GMPf($arg); Returns a Math::GMPf object with the value of $arg, with default precision. $arg can be either a number (signed integer, unsigned integer, signed fraction or unsigned fraction) or a string that represents a numeric value. If $arg is a string, an optional additional argument that specifies the base of the number can be supplied to new(). If $arg is a string and no additional argument is supplied, base 10 is assumed. The base may be in the ranges 2..62, -62..-2. Negative values are used to specify that the exponent is in decimal. $rop = Rmpf_init_set($op); $rop = Rmpf_init_set_nobless($op); $rop = Rmpf_init_set_ui($ui); $rop = Rmpf_init_set_ui_nobless($ui); $rop = Rmpf_init_set_si($si); $rop = Rmpf_init_set_si_nobless($si); $rop = Rmpf_init_set_d($double); $rop = Rmpf_init_set_d_nobless($double); Initialise $rop and assign to it the value held by the functions argument. See the 'Rmpf_set*' functions above. $rop = Rmpf_init_set_str($str, $base); $rop = Rmpf_init_set_str_nobless($str, $base); Initialise $rop and assign to it the base $base value represented by $str. See the 'Rmpf_set_str' documentation above for details. #################### CONVERSION FUNCTIONS $double = Rmpf_get_d($op); Convert $op to a 'double'. $NV = Rmpf_get_NV($op); # $NV is $Config{nvtype} Convert $op to an NV. $si = Rmpf_get_si($op); $ui = Rmpf_get_ui($op); Convert $op to a `signed long' or `unsigned long', truncating any fraction part. If $op is too big for the return type, the result is undefined. $IV = Rmpf_get_IV($op); If $op (truncated to an integer value) fits into either an IV or a UV return that IV/UV value of (truncated) $op. Otherwise die with an appropriate error message. To find find out if the truncated value of $op will fit, use the functions 'Rmpf_fits_IV_p' and 'Rmpf_fits_UV_p'. ($double, $exp) = Rmpf_get_d_2exp($op); Find $double and $exp such that $double * (2 ** $exp), with 0.5<=abs($double)<1, is a good approximation to $op. This is similar to the standard C function `frexp'. $str = Rmpf_get_str($op, $base, $digits); Convert $op to a string of digits in base $base. $base can be 2 to 62. Up to $digits digits will be generated. Trailing zeros are not returned. No more digits than can be accurately represented by $op are ever generated. If $digits is 0 then that accurate maximum number of digits are generated. ($man, $exp) = Rmpf_deref2($op, $base, $digits); Returns the mantissa to $man (as a string of digits, prefixed with a minus sign if $op is negative), and returns the exponent to $exp. There's an implicit decimal point to the left of the first digit in $man. The third argument to Rmpf_deref2() specifies the number of digits required to be output in the mantissa. No more digits than can be accurately represented by $op are ever generated. If $digits is 0 then that accurate maximum number of digits are generated #################### ARITHMETIC FUNCTIONS Rmpf_add($rop, $op1, $op2); Rmpf_add_ui($rop, $op, $ui); $rop = 2nd arg + 3rd arg. Rmpf_sub($rop, $op1, $op2); Rmpf_sub_ui($rop, $op, $ui); Rmpf_ui_sub($rop, $ui, $op); $rop = 2nd arg - 3rd arg. Rmpf_mul($rop, $op1, $op2); Rmpf_mul_ui($rop, $op, $ui); $rop = 2nd arg * 3rd arg. Rmpf_div($rop, $op1, $op2); Rmpf_ui_div($rop, $ui, $op); Rmpf_div_ui($rop, $op, $ui); $rop = 2nd arg / 3rd arg. Rmpf_sqrt($rop, $op); Rmpf_sqrt_ui($rop, $ui); $rop = 2nd arg ** 0.5. Rmpf_pow_ui($rop, $op, $ui); $ROP = $OP ** $ui. Rmpf_neg($rop, $op); $rop = -$op. Rmpf_abs($rop, $op); $rop = abs($op). Rmpf_mul_2exp($rop, $op, $ui); $rop = $op * (2 ** $ui). Rmpf_div_2exp($rop, $op, $ui); $rop = $op / (2 ** $ui). #################### COMPARISON FUNCTIONS $si = Rmpf_cmp($op1, $op2); $si = Rmpf_cmp_ui($op, $ui); $si = Rmpf_cmp_si($op, $si); $si = Rmpf_cmp_d($op, $double); Compare 1st arg and 2nd arg. Return a positive value if 1st arg > 2nd arg, zero if 1st arg = 2nd arg, and a negative value if 1st arg < 2nd arg. Rmpf_eq($op1, $op2, $bits); Return non-zero if the first $bits bits of $op1 and $op2 are equal, zero otherwise. I.e., test if $op1 and $op2 are approximately equal. Caution: Currently only whole limbs are compared, and only in an exact fashion. Rmpf_reldiff($rop, $op1, $op2); $rop = abs($op1 - $op2) / $op1. $si = Rmpf_sgn($op); Returns either +1 or -1 (or 0 if $op is zero). ########################## INPUT AND OUTPUT FUNCTIONS $bytes_read = Rmpf_inp_str($rop, $base); BEST TO USE TRmpf_inp_str INSTEAD. Read a string in base $base from STDIN, and put the read float in $rop. The string is of the form `M@N' or, if $base is 10 or less, alternatively `MeN'. `M' is the mantissa and `N' is the exponent. The mantissa is always in the specified base. The exponent is either in the specified base or, if $base is negative,in decimal. The decimal point expected is taken from the current locale, on systems providing `localeconv'. The argument $base may be in the ranges 2 to 36, or -36 to -2. Negative values are used to specify that the exponent is in decimal. Unlike the corresponding `Math::GMPz' function, the base will not be determined from the leading characters of the string if $base is 0. This is so that numbers like `0.23' are not interpreted as octal. $bytes_read = TRmpf_inp_str($rop, $stream, $base); As for Rmpf_inp_str, except that there's the capability to read from somewhere other than STDIN. To read from STDIN: TRmpf_inp_str($rop, *stdin, $base); To read from an open filehandle (let's call it FH): TRmpf_inp_str($rop, \*FH, $base); $bytes_written = Rmpf_out_str([$prefix,] $op, $base, $digits [, $suffix]); BEST TO USE TRmpf_out_str INSTEAD. Print $op to stream, as a string of digits. Return the number of bytes written, or if an error occurred, return 0. The mantissa is prefixed with an `0.' and is in the given base, which may vary from 2 to 62 or from -2 to -36. An exponent is then printed, separated by an `e', or if the base is greater than 10 then by an `@'. The exponent is always in decimal. The decimal point follows the current locale, on systems providing localeconv. For bases in the range 2..36, digits and lower-case letters are used; for -2..-36, digits and upper-case letters are used; for 37..62, digits, upper-case letters, and lower-case letters (in that significance order) are used. Up to $digits will be printed from the mantissa, except that no more digits than are accurately representable by $op will be printed. $digits can be 0 to select that accurate maximum. The optional last argument ($suffix) is a string (eg "\n") that will be appended to the output. The optional first argument ($prefix) is a string that will be prepended to the output. Note that either none, one, or both, of $prefix and $suffix may be supplied. ($bytes_written does not include the number of bytes in $suffix and $prefix.) $bytes_written = TRmpf_out_str([$prefix,] $stream, $base, $digits, $op, [, $suffix]); As for Rmpf_out_str, except that there's the capability to print to somewhere other than STDOUT. Note that the order of the args is different (to match the order of the mpf_out_str args). To print to STDERR: TRmpf_out_str(*stderr, $base, $digits, $op); To print to an open filehandle (let's call it FH): TRmpf_out_str(\*FH, $base, $digits, $op); ####################### MISCELLANEOUS FUNCTIONS Rmpf_ceil($rop, $op); Rmpf_floor($rop, $op); Rmpf_trunc($rop, $op); Set $rop to $op rounded to an integer. `Rmpf_ceil' rounds to the next higher integer, `mpf_floor' to the next lower, and `Rmpf_trunc' to the integer towards zero. $bool = Rmpf_integer_p($op); Return non-zero if $op is an integer. $bool = Rmpf_fits_ulong_p($op); $bool = Rmpf_fits_slong_p($op); $bool = Rmpf_fits_uint_p($op); $bool = Rmpf_fits_sint_p($op); $bool = Rmpf_fits_ushort_p($op); $bool = Rmpf_fits_sshort_p($op); $bool = Rmpf_fits_UV_p($op); # fits into a perl UV $bool = Rmpf_fits_IV_p($op); # fits into a perl IV Return non-zero if OP would fit in the respective type, when truncated to an integer. $iv = Math::GMPf::nok_pokflag(); # not exported Returns the value of the nok_pok flag. This flag is initialized to zero, but incemented by 1 whenever a scalar that is both a float (NOK) and string (POK) is passed to new() or to an overloaded operator. The value of the flag therefore tells us how many times such events occurred . The flag can be reset to 0 by running clear_nok_pok(). Math::GMPf::set_nok_pok($iv); # not exported Resets the nok_pok flag to the value specified by $iv. Math::GMPf::clear_nok_pok(); # not exported Resets the nok_pok flag to 0.(Essentially the same as running set_nok_pok(0).) ####################### RANDOM NUMBER FUNCTIONS In the random number functions, @r is an array of Math::GMPf objects (one for each random number that is required). $how_many is the number of random numbers you want and must be equal to scalar(@r). $bits is simply the number of random bits required. Before calling the random number functions, $state must be initialised and seeded. $state = Math::GMPz::rand_init($op); # $op is the seed. Without Math::GMPz, you can't use this function. (There are better alternatives listed immediately below, anyway.) Initialises and seeds $state, ready for use with the random number functions. However, $state has not been blessed into any package, and therefore does not get cleaned up when it goes out of scope. To avoid memory leaks you therefore need to call 'Math::GMPz::rand_clear($state);' once you have finished with it and before it goes out of scope. Also, it uses the default algorithm. Consider using the following initialisation and seeding routines - they provide a choice of algorithm, and there's no need to call rand_clear() when you've finished with them. $state = fgmp_randinit_default(); This is the Math::GMPf interface to the gmp library function 'gmp_randinit_default'. $state is blessed into package Math::GMPf::Random and will be automatically cleaned up when it goes out of scope. Initialize $state with a default algorithm. This will be a compromise between speed and randomness, and is recommended for applications with no special requirements. Currently this is the gmp_randinit_mt function (Mersenne Twister algorithm). $state = fgmp_randinit_mt(); This is the Math::GMPf interface to the gmp library function 'gmp_randinit_mt'. Currently identical to fgmp_randinit_default(). $state = fgmp_randinit_lc_2exp($mpz, $ui, $m2exp); This is the Math::GMPf interface to the gmp library function 'gmp_randinit_lc_2exp'. $mpz is a Math::GMP or Math::GMPz object, so one of those modules is required in order to make use of this function. $state is blessed into package Math::GMPf::Random and will be automatically cleaned up when it goes out of scope. Initialize $state with a linear congruential algorithm X = ($mpz*X + $ui) mod (2 ** $m2exp). The low bits of X in this algorithm are not very random. The least significant bit will have a period no more than 2, and the second bit no more than 4, etc. For this reason only the high half of each X is actually used. When a random number of more than m2exp/2 bits is to be generated, multiple iterations of the recurrence are used and the results concatenated. $state = fgmp_randinit_lc_2exp_size($ui); This is the Math::GMPf interface to the gmp library function 'gmp_randinit_lc_2exp_size'. $state is blessed into package Math::GMPf::Random and will be automatically cleaned up when it goes out of scope. Initialize state for a linear congruential algorithm as per gmp_randinit_lc_2exp. a, c and m2exp are selected from a table, chosen so that $ui bits (or more) of each X will be used, ie. m2exp/2 >= $ui. If $ui is bigger than the table data provides then the function fails and dies with an appropriate error message. The maximum value for $ui currently supported is 128. $state2 = fgmp_randinit_set($state1); This is the Math::GMPf interface to the gmp library function 'gmp_randinit_set'. $state2 is blessed into package Math::GMPf::Random and will be automatically cleaned up when it goes out of scope. Initialize $state2 with a copy of the algorithm and state from $state1. $state = fgmp_randinit_default_nobless(); $state = fgmp_randinit_mt_nobless(); $state = fgmp_randinit_lc_2exp_nobless($mpz, $ui, $m2exp); $state2 = fgmp_randinit_set_nobless($state1); As for the above comparable function, but $state is not blessed into any package. (Generally not useful - but they're available if you want them.) fgmp_randseed($state, $mpz); # $mpz is a Math::GMPz or Math::GMP object fgmp_randseed_ui($state, $ui); These are the Math::GMPz interfaces to the gmp library functions 'gmp_randseed' and 'gmp_randseed_ui'. Seed an initialised (but not yet seeded) $state with $mpz/$ui. Either Math::GMP or Math::GMPz is required for 'gmp_randseed'. Rmpf_urandomb(@r, $state, $bits, $how_many); Generate uniformly distributed random floats, all between 0 and 1, with $bits significant bits in the mantissa. Rmpf_random2(@r, $limbs, $exp, $how_many); Generate random floats of at most $limbs limbs, with long strings of zeros and ones in the binary representation. The exponent of the number is in the interval -$exp to $exp. This function is useful for testing functions and algorithms, since this kind of random numbers have proven to be more likely to trigger corner-case bugs. Negative random numbers are generated when $limbs is negative. $ui = fgmp_urandomb_ui($state, $bits); This is the Math::GMPf interface to the gmp library function 'gmp_urandomb_ui'. Return a uniformly distributed random number of $bits bits, ie. in the range 0 to 2 ** ($bits - 1) inclusive. $bits must be less than or equal to the number of bits in an unsigned long. $ui2 = fgmp_urandomm_ui($state, $ui1); This is the Math::GMPf interface to the gmp library function 'gmp_urandomm_ui'. Return a uniformly distributed random number in the range 0 to $ui1 - 1, inclusive. fgmp_randclear($state); Math::GMPz::rand_clear($state); Destroys $state, as also does Math::GMPf::Random::DESTROY - three identical functions. Use only if $state is an unblessed object - ie if it was initialised using Math::GMPz::rand_init() or one of the fgmp_randinit*_nobless functions. #################### OPERATOR OVERLOADING Overloading works with numbers, strings (base 10 only), Math::GMPf objects and, to a limited extent, Math::MPFR objects (iff version 3.13 or later of Math::MPFR has been installed). Strings are coerced into Math::GMPf objects (with default precision). The following operators are overloaded: + - * / ** sqrt (Return values have default precision) += -= *= /= **= ++ --(Precision remains unchanged) < <= > >= == != <=> ! abs (Return value has default precision) int (on perl 5.8 only, NA on perl 5.6. Return value has default precision.) = (The copy that gets modified will have default precision. The other copy retains the precision of the original) "" Atempting to use the overloaded operators with objects that have been blessed into some package other than 'Math::GMPf' or 'Math::MPFR' (limited applications) will not work. Math::MPFR objects can be used only with '+', '-', '*', '/' and '**' operators, and will work only if Math::MPFR is at version 3.13 or later - in which case the operation will return a Math::MPFR object. In those situations where the overload subroutine operates on 2 perl variables, then obviously one of those perl variables is a Math::GMPf object. To determine the value of the other variable the subroutine works through the following steps (in order), using the first value it finds, or croaking if it gets to step 6: 1. If the variable is an unsigned long then that value is used. The variable is considered to be an unsigned long if (perl 5.8) the UOK flag is set or if (perl 5.6) SvIsUV() returns true. 2. If the variable is a signed long int, then that value is used. The variable is considered to be a signed long int if the IOK flag is set. (In the case of perls built with -Duse64bitint, the variable is treated as a signed long long int if the IOK flag is set.) 3. If the variable is a string (ie the POK flag is set) then the base 10 value of that string is used. If the POK flag is set, but the string is not a valid base 10 number, the subroutine croaks with an appropriate error message. 4. If the variable is a double, then that value is used. The variable is considered to be a double if the NOK flag is set. 5. If the variable is a Math::GMPf object (or, for operators specified above, a Math::MPFR object) then the value of that object is used. 6. If none of the above is true, then the second variable is deemed to be of an invalid type. The subroutine croaks with an appropriate error message. ##### OTHER $GMP_version = Math::GMPf::gmp_v; Returns the version of the GMP library (eg 4.1.3) being used by Math::GMPf. The function is not exportable. $GMP_cc = Math::GMPf::__GMP_CC; $GMP_cflags = Math::GMPf::__GMP_CFLAGS; If Math::GMPf has been built against gmp-4.2.3 or later, returns respectively the CC and CFLAGS settings that were used to compile the gmp library against which Math::GMPf was built. (Values are as specified in the gmp.h that was used to build Math::GMPf.) Returns undef if Math::GMPf has been built against an earlier version of the gmp library. (These functions are in @EXPORT_OK and are therefore exportable by request. They are not listed under the ":mpf" tag.) $major = Math::GMPf::__GNU_MP_VERSION; $minor = Math::GMPf::__GNU_MP_VERSION_MINOR; $patchlevel = Math::GMPf::__GNU_MP_VERSION_PATCHLEVEL; Returns respectively the major, minor, and patchlevel numbers for the GMP library version used to build Math::GMPf. Values are as specified in the gmp.h that was used to build Math::GMPf. (These functions are in @EXPORT_OK and are therefore exportable by request. They are not listed under the ":mpf" tag.) ################ FORMATTED OUTPUT NOTE: The format specification can be found at: http://gmplib.org/manual/Formatted-Output-Strings.html#Formatted-Output-Strings However, the use of '*' to take an extra variable for width and precision is not allowed in this implementation. Instead, it is necessary to interpolate the variable into the format string - ie, instead of: Rmpf_printf("%*Zd\n", $width, $mpz); we need: Rmpf_printf("%${width}Zd\n", $mpz); $si = Rmpf_printf($format_string, $var); This function changed with the release of Math-GMPz-0.27. Now (unlike the GMP counterpart), it is limited to taking 2 arguments - the format string, and the variable to be formatted. That is, you can format only one variable at a time. If there is no variable to be formatted, then the final arg can be omitted - a suitable dummy arg will be passed to the XS code for you. ie the following will work: Rmpf_printf("hello world\n"); Returns the number of characters written, or -1 if an error occurred. $si = Rmpf_fprintf($fh, $format_string, $var); This function (unlike the GMP counterpart) is limited to taking 3 arguments - the filehandle, the format string, and the variable to be formatted. That is, you can format only one variable at a time. If there is no variable to be formatted, then the final arg can be omitted - a suitable dummy arg will be passed to the XS code for you. ie the following will work: Rmpf_fprintf($fh, "hello world\n"); Other than that, the rules outlined above wrt Rmpf_printf apply. Returns the number of characters written, or -1 if an error occurred. $si = Rmpf_sprintf($buffer, $format_string, $var, $buflen); This function (unlike the GMP counterpart) is limited to taking 4 arguments - the buffer, the format string, the variable to be formatted and the size of the buffer. If there is no variable to be formatted, then the third arg can be omitted - a suitable dummy arg will be passed to the XS code for you. ie the following will work: Rmpf_sprintf($buffer, "hello world", 12); $buffer must be large enough to accommodate the formatted string. The formatted string is placed in $buffer. Returns the number of characters written, or -1 if an error occurred. $si = Rmpf_snprintf($buffer, $bytes, $format_string, $var, $buflen); Form a null-terminated string in $buffer. No more than $bytes bytes will be written. To get the full output, $bytes must be enough for the string and null-terminator. $buffer must be large enough to accommodate the string and null-terminator, and is truncated to the length of that string (and null-terminator). The return value is the total number of characters which ought to have been produced, excluding the terminating null. If $si >= $bytes then the actual output has been truncated to the first $bytes-1 characters, and a null appended. This function (unlike the GMP counterpart) is limited to taking 5 arguments - the buffer, the maximum number of bytes to be returned, the format string, the variable to be formatted and the size of the buffer. If there is no variable to be formatted, then the 4th arg can be omitted - a suitable dummy arg will be passed to the XS code for you. ie the following will work: Rmpf_snprintf($buffer, 6, "hello world", 12); ############################### ###############################

You can get segfaults if you pass the wrong type of argument to the functions - so if you get a segfault, the first thing to do is to check that the argument types you have supplied are appropriate.

This program is free software; you may redistribute it and/or modify it under the same terms as Perl itself. Copyright 2006-2016 Sisyphus

Sisyphus <sisyphus at(@) cpan dot (.) org>

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