Dancer::Object - Objects base class for Dancer
package My::Dancer::Extension; use strict; use warnings; use base 'Dancer::Object'; __PACKAGE__->attributes( qw/name value this that/ ); sub init { # our initialization code, if we need one }
While we love Moose, we can't use it for Dancer and still keep Dancer minimal, so we wrote Dancer::Object instead.
It provides you with attributes and an initializer.
Creates a new object of whatever is based off Dancer::Object. This is a generic new
method so you don't have to write one yourself when extending Dancer::Object
.
It accepts arguments in a hash and runs an additional init
method (described below) which you should implement.
Exists but does nothing. This is so you won't have to write an initializer if you don't want to.
Creates and returns a clone of the object using Clone, which is loaded dynamically. If we cannot load Clone, we throw an exception.
Get the attributes of the specific class.
Generates attributes for whatever object is extending Dancer::Object and saves them in an internal hashref so they can be later fetched using get_attributes
.
$self->attributes_defaults(length => 2);
given a hash (not a hashref), makes sure an object has the given attributes default values. Usually called from within an init
function.
Alexis Sukrieh
Copyright 2009-2010 Alexis Sukrieh.
This program is free software; you can redistribute it and/or modify it under the terms of either: the GNU General Public License as published by the Free Software Foundation; or the Artistic License.
See http://dev.perl.org/licenses/ for more information.