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NAME

Games::Framework::RCP::Database::Result::FloorItem - All items dropped onto the arena floor.

VERSION

0.22

DESCRIPTION

The floor items table is a convenience table for both players and Game Masters. At times, items can go to the floor either by natural causes or due to players not wanting particular items. The floor collects them until either picked up again, or wiped out by an outside force.

DATABASE TABLE

All items dropped onto the arena floor.

id_floor_item

This is the primary key of the table, using the traditional auto incrementing.

fkey_item

This ID points to the Item table in a many to one mapping. The same item can fall onto the arena floor.

display_name

An alternate name can be provided for the item as the time arises. However, try to stick with the item ID whenever possible.

ammo

This integer shows how many uses of the item are available.

SUBROUTINES/METHODS

sqlt_deploy_hook()

sqlt_deploy_hook is used to define the table settings for the various databases.

AUTHOR

Jason Felds, <wolfman.ncsu2000 at gmail.com>

BUGS AND LIMITATIONS

Please report any bugs or feature requests to bug-Games-Framework-RCP at rt.cpan.org, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-Framework-RCP-Database-Result-FloorItem. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.

SUPPORT

You can find documentation for this module with the perldoc command.

    perldoc Games::Framework::RCP::Database::Result::FloorItem

You can also look for information at:

ACKNOWLEDGEMENTS

See Games::Framework::RCP for all acknowledgements.

LICENSE AND COPYRIGHT

Copyright 2009 Jason Felds, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.