Games::Framework::RCP::Database::Result::MoveWithCost - Every move with all of the their costs.
The moves with costs table explains every cost associated with every move. Not all moves are free, and some even take a penalty.
Every move with all of the their costs.
This is the primary key of the table, using the traditional auto incrementing.
This ID points to the Move table in a many to one mapping. There can be many costs to a single move.
This ID points to the Move Costs table in a many to one mapping. There can be many moves using the same cost.
This accepts 16 characters to identify the specific cost. Not all costs are numeric, and the database allows for that.
sqlt_deploy_hook is used to define the table settings for the various databases.
<wolfman.ncsu2000 at gmail.com>
Please report any bugs or feature requests to
bug-Games-Framework-RCP at rt.cpan.org,
or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-Framework-RCP-Database-Result-MoveWithCost.
I will be notified,
and then you'll automatically be notified of progress on your bug as I make changes.
You can find documentation for this module with the perldoc command.
You can also look for information at:
See Games::Framework::RCP for all acknowledgements.
Copyright 2009 Jason Felds, all rights reserved.