Andrew Wyllie > Games-YASudoku-0.01 > Games::YASudoku

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Module Version: 0.01   Source  

NAME ^

YASudoku - Yet Another Sudoku Solver

SYNOPSIS ^

sudoku file_name

where file_name contains a description of the board

DESCRIPTION ^

This module can be used to solve sudoku number problems. A file needs to be created with a description of the sudoku problem to solve.

The data file contains a list of square numbers and the values for those squares. The squares on the board are numbered 0 through 80 starting with the top left square and moving across the board to the right. So the top left square is 0, the first square on the second row is number 9, and the last square, bottom right, is number 80.

A typical data file might look something like this:

 5  3
 6  6
 8  2
 11 1
 12 7
 20 6
 23 2
 26 4
 29 5
 31 1
 34 7
 36 8
 37 1
 43 9
 44 5
 46 7
 49 5
 51 2
 54 2
 57 9
 60 3
 68 8
 69 9
 72 6
 74 8
 75 3

Unsolved squares are not included in the data file.

TODO ^

o Should include more test cases as well as tests for the sudoku script
o would be nice to have a simpler format for the data file

AUTHOR ^

Andrew Wyllie <wyllie@dilex.net>

BUGS ^

Please send any bugs to the author

COPYRIGHT ^

The Games::YASudoku moudule is free software and can be redistributed and/or modified under the same terms as Perl itself.

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